Dis-Kinect encourage all to disconnect from reality. Users make movements in front of a Kinect system that then moves a real life puppet in a symbolic gesture that references the way our online identities take on lives of their own and distort our true selves. The users try to create music with their movements. After use, it becomes a clash of controlling the puppet and the system to make the right music, while quickly realizing the futility of such process. The performative installation is captivating, intriguing, and engaging.
One of the two Winning Projects of the 2011 Art Hack Weekend hosted by Eyebeam and The Creator’s Project.
Art Hack Weekend (2011)
Over the summer of 2011, The Creators Project partnered with Eyebeam in NYC to host a series of meetups, workshops, and talks around the theme of “Designing for Participation.” The program culminated in a weekend-long hackathon—the original impetus for the program in the first place. Called Art Hack Weekend, it was an important hackathon that focused not on making a marketable product or hatching the next big start-up or app idea, but rather on utilizing technology to dream up “new artistic experiences”—which in the end became the theme of the weekend.
Some 60+ participants attended, forming 15 teams and developing 16 project prototypes over the course of the 36-hour hacking sprint. At the close of the weekend, they presented these final works to a crowd of friends, family members and a panel of jurors who awarded two of the teams, Antagonistic Applications and Team Dis-Kinect, with development stipends and an opportunity to exhibit their finished pieces at our Creators Project NY event in DUMBO two months later. (Read more about the other projects here.)
Though there was quite a wide range of innovative projects, ultimately, only two teams were declared the winners and received a $2,500 development stipend, eight weeks of studio space at Eyebeam, and the opportunity to debut their finished works at publically at an event runned by the Creator’s Project.