Daniel Perlin is an Interaction and UX designer and Experience Strategist based in New York. Perlin believes in listening closely as a strategy for design. He is the founder of Make_Good, an experience design studio dedicated to bettering lives and the planet, and is the Global Lead of Experience Design at Accenture Song’s Sustainability studio.
As a designer focused on sustainability and climate justice, Perlin has produced a wide range of works, from screen-based experiences to objects to installations and spaces. Recent collaborations include work with Sonos, Spotify, Vans, Google, IBM, Under Armour, Vito Acconci, Maya Lin, Errol Morris, Kelly Reichardt, the Cooper Hewitt Museum, and Domus magazine. In addition to client-based work, he has created experiences at The Storefront for Art and Architecture, MoMA New York, The Whitney Biennial of Art, the Venice and Seoul Biennials of Architecture, and other galleries and institutions. He has collaborated and made work that has won awards such as Cannes Cyber Grand Prix, Webbys, FWAs, and the National Design Award.
Perlin is a graduate of Brown University’s Modern Culture and Media, as well as NYU’s ITP and the Whitney Independent Study Program, and has taught at NYU’s ITP and IDM Programs, RISD’s Department of Graphic Design, SVA’s Products of Design and Columbia University’s GSAPP.
Perlin is a mentor at New Inc., the New Museum’s incubator in New York.
He collaborated on Kriegspiel with Eyebeam alums, Mushon Zer-Aviv and Alexander Galloway, as the Experience and Sound Designer
In 2009, he was a teaching fellow for the Digital Day Camp, where he taught a Workshop followed by a deep listening walk. The curriculum included a discussion on the politics of noise and concepts of listening as strategies for artistic and social production.