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Sarah is a Brooklyn-based multimedia artist and programmer. She is interested in building networks of data between machines and living creatures in addition to electrical engineering with organic and living materials. She has experimented with creating textile-based interfaces for audio hardware, working with sound as a tangible material, and more recently, creating conductive circuit traces out of slime molds. Embedded sensor networks and the idea of aware and responsive natural environments that cross the senses and freely transport information are key inspirations.
Sarah has given talks, taught workshops, and shown her work locally and internationally at events such as the New Interfaces for Musical Expression (NIME) conference, Maker Faire San Mateo and New York, Dorkbot and Eyebeam. She earned a Bachelor of Arts in Studio Art (printmaking and sculpture) from the University of California at Davis, and a Masters degree from the Interactive Telecommunications Program at Tisch School of the Arts, New York University. She currently works at The Barbarian Group as a Senior Design Technologist.