zajal

Working on the Zajal installation for Open Studios. It’s going to be a hackable asteroids/shmup game with physical Arduino-driven controls. Exciting!

These screenshots demonstrate the asteroid generation algorithm I’m working on.

 

Both Zajal and قلب will be on display at Eyebeam’s Open Studios this Friday and Saturday! Come by and check them out!

Zajal’s installation will show off it’s live coding of hardware, which Haitham Ennasr used for an interactive art piece last year.

 
Start Date: 
12 Jul 2012
Hours: 
5PM-9PM
Cost: 
$75/session
Venue: 
Eyebeam
Thumbnail

July 12- 26, Thursdays, 5-9PM (three sessions)

Workshop Description: Zajal is a new programming language developed by Eyebeam Fellow Ramsey Nasser. It is designed to be a lot of fun, and emphasizes improvisation and experimentation over rigid rules. Each of these three workshops will introduce the language in a different way: through game design, data visualization, and physical computing.

Game design calls for the ability to rapidly change rules of a game while developing it. Zajal's combination of graphics capabilities and live coding makes it ideal for game prototyping. The first workshop will focus on gathering input, maintaining game state, and displaying graphics to make a complete video game.

 
People: Ramsey Nasser
Research: Open Culture
Tags: zajal

New Zajal documentation under development:

zajaldev:

I’m working with friend and legendary web designer Chris Driscoll to rebuild the documentation platform from scratch. This Heroku URL is where we’ll be developing the site. What’s up there now is an initial prototype, so stay tuned for changes coming soon!

 
Syndicate content