Excited to announce the end of a truly exciting Art Hack Weekend: Starting with a BBQ meet and greet, growing into a 2-day design and prototype party with 50 makers in attendance, and finishing with a grand celebration, project presentations, and awards.
Two winning projects were selected by a jury including Creators Project’s Julia Kaganskiy (Global Editor), and Ciel Hunter (Creative Director), Eybeam’s Amanda McDonald Crowley (Executive Director), MoMA’s Kate Carmody (Curatorial Assistant, Department of Architecture & Design), and artists Taeyoon Choi (Eyebeam Fellow) and Rashaad Newsome (Eyebeam Alum).
The Google Data Arts Team is a small group of creative programmers from San Francisco who use open web technologies and Google tools to make creative projects for the web. Some recent projects include Three Dreams of Black, the WebGL Globe, and the Data Viz Challenge (built in close partnership with Eyebeam).
Join Eyebeam Art & Technology Center and The Creators Project August 5th-7th for Art Hack Weekend, a two-day, open-source hackathon that celebrates new artistic experiences.
Design, code and prototype projects that re-imagine the way we create, consume, and interact with media.
We are interested in exploring how new technological advancements in fields like motion tracking, depth mapping, holographics and 3D visuals, gesture control, augmented reality, projection mapping, and networked environments can be transformed into tools that help change the way we experience and connect with art both on and offline, and/or creating entirely new artistic experiments. Projects can come in the form of web apps, mobile apps, installations, widgets, websites, or any combination of the above.
Glimpse the varied and inspired work being produced by today’s creative technologists in this series of short talks and project demos from leading artists and designers. They’ll showcase new work created using an assortment of tools that help facilitate innovative arts experiences, such as: openFrameworks, Processing, Arduino, Augmented Reality/Mobile, Cinder, and Max/MSP.
Schedule: 7:00pm – Doors Open 7:15pm – Talks begin, 10 min each 8:30-10:00pm – Socializing over drinks
“Designing for Participation” is a 3-hour intensive workshop set on Taeyoon Choi's exhibition and platform for experimental engagement INVISIBLE____ located in Eyebeam's Project Space.
The workshop is lead by Taeyoon Choi, Eyebeam Fellow and upcoming Creators Project Creator, who will share his experiences creating site-specific urban intervention and research-based performance, which often use technology in unconventional ways. Choi will explain methods to use, misuse and sometimes abuse consumer technology (such as mobile phones and CCTV) and services (such as Wikipedia and Twitter) to create highly participatory experiences through D.I.Y. low-tech hacking and strategic interruption.
In today’s participatory culture, users are rarely content with playing a passive role. Instead, we look for opportunities to respond, remix, re-interpret and in some way impact our surrounding environment, as well as the experiences housed within it.
But how does one plan and design for participation? Whether it’s for the purposes of a product, an interactive art installation, civic engagement, or a collaborative project, designers need to consider the kind of participatory experiences they want to elicit and how they might attempt to tap into their user’s internal motivations.