Second Life

Live from New York this Saturday: The Great Avatar Challenge. This mixed-realities performance is a collaboration with Stephanie Rothenberg for Eyebeam’s Mixer: Olympiad in New York. Get your tickets now, as it will be certain to sell out.

dr_and_ge_002

 

Seeking people experienced with SL to help with SL Olympic event at upcoming Mixer. Skills include using camera tools to track SL track runner that will be projected on large screen.

 
Projects: MIXER
People: Stephanie Rothenberg
Tags: Second Life

Last Tuesday, Second Front was invited by Joe DeLappe to enact a performance in Second Life around the Gandhi Release Party and subsequent hootenanny.

gandhi_jail

Gandhi has been imprisoned for a year, mirroring his historical imprisonment.

 

— a live talk show hosted by Doctor Rodenberger

:: November 21, 2009; 5:00 - 8:00 pm (SLT/PST) ::

Double Happiness Manufacturing, Eyebeam Island, Second Life (90, 34, 124)

Doctor Rodenberger from DOUBLE HAPPINESS MANUFACTURING will be interviewing 3 well know and amazing SL residents that do the same thing in their 1st lives as their Second Life! We’ll be discussing how the virtual environment of Second Life affects the meaning and value of one’s work. A RL audience will be watching the show from Hallwalls Contemporary Arts Center in Buffalo, NY. Both RL and SL audience members will be able to participate in a Q & A with talk show guests.

 

 

TONIGHT’S GUEST INCLUDE:

GARRET MEHRTENS, a RL and SL pastor. Pastor Mehrtens officiated the recent memorial service in SL for military officer Grunt Greenwood.

 

As part of the Postgravity Art: Synaptiens* event which invites hour-long interventions into a 50-hour performance cycle, I will be enacting a two-person performance: Space Age Love.

ge_space

 

For the last three weeks I've been participating in the Virtual Worlds Capacity Building Program organized by Global Kids, an amazing organization in New York.  The Edge Project is part of Global Kids recent support from the MacArthur Foundation to expand the capacity of civic and cultural institutions to use new media as innovative educational platforms that engage youth in learning and promote youth civic participation. More specifically, the Edge Project is interested in civic and cultural institutions bringing cutting edge digital media into their youth educational programs.

 

Come to the Changing Labor Value panel at the New School today, Tuesday  at 5:30pm. Victoria Scott and I will be showing a portion of the No Matter — a fly-through video in the reception beforehand. I’ll be there in person!

nm_flythru_newschool2

 
Start Date: 
Oct 09, 2009
Hours: 
6:30PM-8:30PM
Venue: 
Eyebeam
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This evening will feature three different artists/groups, which use the online virtual world of Second Life as a medium for performance art. Launched in 2003 by Linden Labs, Second Life (SL) hit widespread popularity in 2006. In this 3D-rendered world, people across the world share a networked space with unique avatars. With a completely user-generated environment, SL enables a rich world of artistic possibilities.

 

 
People: Alan Sondheim (with Foofwa d'Imobilite), Lily & Honglei, Patrick Lichty, Scott Kildall
Tags: Second Front, Second Life

Brooklyn is Watching (BiW) hosts a sim in Second Life which is a wonderful curatorial project that invites SL artists to create artwork on their space. The resulting creations range in quality and are subject to commentary by a weekly podcast by several commentators. I’ve been a guest podcaster a few times, participating in a production of the absurd: a radio podcast commentary of an entirely visual environment that most people don’t understand.

jayvanburen

Jay Van Buren, the main guy currently behind BiW

 
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Invisible Threads is a mixed reality performance installation created by Eyebeam artists Jeff Crouse and Stephanie Rothenberg. The project explores the growing intersection between labor, emerging virtual economies and real life commodities through the creation of a designer jeans sweatshop in the metaverse Second Life (SL). Simulating a real life manufacturing facility that includes hiring SL “workers” to produce real world jeans sold for profit, the project provides an insider’s view into current modes of global, telematic production.

Project Created: 
01/2007
 
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