video sensing

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Group Members: 

Frank designs and produces artwork, software and toys that utilize his expertise in projected environments and virtual interactive characters. He began his career at George Coates Performance Works (GCPW), a high-technology theater company in San Francisco. While leading the computer graphics unit at GCPW, he created and performed stereo 3D digital environments and effects which, when projected, interact with live actors on stage. He is also the creator and designer of Petz, the world's first virtual pets.  Shadow was a collaboration with Zack Booth Simpson produced during an artist residency at Eyebeam.

Eyebeam CV
2003FResident
S
 
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Group Members: 

Simpson has experience in software development, primarily in computer games and interactive artwork. Formerly Director of Technology at Origin/Electronic Arts, Simpson was instrumental in the early design of Ultima Online which went on to become Origin's most groundbreaking and profitable project.  Shadow was a collaboration with Adam Frank produced during an artist residency at Eyebeam.

Eyebeam CV
2003FResident
S
 
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Shadow projects a disembodied, autonomous human shadow on the ground. This shadow attempts to merge itself with the viewer's real shadow. When this occurs, the invisible figure, implied by the virtual shadow, inhabits the viewer's personal space. Utillizing real-time, computer-generated graphics and video sensing to produce the interactive illusion, Shadow attempts to merge viewer and artwork, the real and the virtual, into one entity.

Project Created: 
April 2003
 
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