Recent Persons


Ida Langkjaer is an international staff intern at Eyebeam and student at University of Copenhagen in Denmark. She is studying on the Master of Arts in Modern Culture and have explored and investigated topics such as the digitalization of cultural institutions, post-colonial/post-racial theory mainly related to visual arts, digital networks, and online archives or collections.

The internship should hopefully lead to finding a sustainable and interesting topic for her Master Thesis to revolve around.

Please don't hesitate to contact her if you have heard of or are in the process of doing projects that would inspire a thesis!

- Also just if you want a chat and a smile.



The DuKode Studio focuses on creative data transposition to many forms, including software, animation, print, and physical objects. It specializes in spatial visualization and wearable prototypes.

DuKode's project, MindRider, is a brain-reading bike helmet system that generates new kinds of health data and health sense-making at the individual and regional scale. Every MindRider helmet employs a distinctive combination of two head-based wearable technologies, the bike helmet and the EEG (electroencephalography) sensor, giving users new insight into their mental experiences as they ride.

The MindRider team, based at The DuKode Studio in Brooklyn, has extensive material experience, ranging from traditional techniques in wood/ceramics/yarns, to innovative techniques with 3D modeling/milling/printing and industrial/computational/conductive knitting. For Eyebeam, the MindRider team will introduce some of these fabrication techniques to MindRider, thus transitioning the helmet from the MIT Media Lab, where it originated, to Eyebeam’s design atelier, with the aim of creating an aesthetically and ergonomically enjoyable wearable. One experiment will explore computational knitting with conductive strands to fashion malleable KCBs (knitted circuit boards) as an alternative to inflexible PCBs.

Arlene Ducao is DuKode's Co-Founder, a Research Fellow at the MIT International Development Initiative, and a Team Member of the E14 Fund, a spinoff of the MIT Media Lab. She is MindRider's lead coordinator and makes a lot of headgear. Her background is in computer science and art (M.Sc. Massachusetts Institute of Technology; MFA School of Visual Arts; B.Sc. University of Maryland, B.M. University of Maryland).

Ilias Koen is DuKode's Co-Founder and also a Sensemaking Research Fellow at MIT IDI. He is MindRider's tech lead on both hardware and software. He's interested in technologies and art forms that can enhance visual cognition. He is also a printmaker, ceramicist, and woodworker with a background in computer science and art (MFA School of Visual Arts, BFA Athens School of Fine Arts, Greece).  

Josue Diaz III, a clothing designer who specializes in conceptual knitwear, joined DuKode to develop MindRider's wearability and aesthetics. He is interested in exploring the future of computational textiles.  He studied at Politecnico di Milano in Italy, and holds a BFA from the Fashion Institute of Technology.


Computational Fashion Fellow Keren Oxman is an artist and designer working at the intersection of Fine Arts Fashion and Fabrication Technology. She studied at Central Saint Martins College of Art and Design, and holds a B.A. from the Bezalel Academy in Jerusalem, and an M.A. from the Royal College of Art in London where she was a Clore Fellow. Her work experimentally investigates the formal mechanisms of generative design and their potential relation to the human body. Integrating traditional media with digital morphogenesis, her current interests attempt to combine disciplines such as textile craft with algorithmic behavior.

Keren is studying the development of generative textile morphologies through experimental multi-material 3D printing fabrication technology. The research and design will incorporate geometry with differentiated performance and will be undertaken with a group of consultants from arts-design and science-technology. These consultants include Prof. Neri Oxman of the MIT Media Lab and Prof. W. Craig Carter of MIT Dept. of Material Sciences and others.


Elisa Kreisinger is a Brooklyn-based pop culture hacker. Her work includes remixing Mad Men into feminists and The Real Housewives into lesbians. Elisa's 2012 US Copyright Office testimony helped win crucial exemptions to the Digital Millennium Copyright Act, decriminalizing DVD ripping for artistic statements. She is a contributor to the forthcoming books, The Book of Jezebel and The Routledge Companion to Remix Studies both due out this year. Elisa speaks around the world on the power of remix and remaking pop culture.


MA Interaction Design, RCA, London / Ted Fellow

Chris Woebken uses futuring practices to create props, narratives and visualizations investigating the impacts as well as the aesthetic and social potentials of technologies. He runs workshops and often collaborates with scientists, organizations, artists and engineers to invent and build prototypes of future services and products.

He has worked with Natalie Jeremijenko, exhibited at New York City's Museum of Modern Art and has been a frequent guest critic and lecturer at Columbia University, the Rhode Island School of Design, Artcenter Pasadena and New York City's School of Visual Arts.


Wyatt Niehaus is a visual artist based in New York. His writing has been featured in the International Journal of Art, Culture, and Design Technologies and the Unlike Us Reader, published by the Institute of Network Cultures at Hogeschool van Amsterdam. Recent exhibitions include Color Shift at Mixed Greens, New York, Pixel Pops at Nouvel Organon, Paris, and Daisychain at Antena, Chicago. His current body of work, entitled Lights Out, explores contemporary methods of industrial automation and the role they play in the visual language of labor.   



Zach Blas is an artist, writer, and researcher whose work engages technology, queerness, and politics. He is the creator of art group Queer Technologies, a founding member of The Public School Durham, and a PhD candidate in The Graduate Program in Literature, Information Science + Information Studies, and Visual Studies at Duke University. 

He has recently exhibited and lectured at Abandon Normal Devices Festival, The Banff Centre, Center for 21st Century Studies, Foundation for Art and Creative Technology, Hemispheric Institute of Performance and Politics, Honor Fraser, The HTMlles, Machine Project, Medialab Prado, MIX NYC, South by Southwest Interactive, transmediale, and Los Angeles Contemporary Exhibitions, where he co-curated the 2011 group exhibition Speculative. In 2012-13, he was an artist/researcher-in-residence at the b.a.n.g.lab and Performative Nanorobotics Lab, University of California San Diego. 

Blas has published writings in Feminist and Queer Information Studies ReaderThe Journal of Aesthetics and Protest (forthcoming), Leper Creativity, No More Potlucks, Rhizome, Version, Women Studies Quarterly, and co-edited The Transreal: Political Aesthetics of Crossing Realities

Currently, he is producing a body of work that responds to technological control and refusals of political visibility through tactics of escape, disappearance, illegibility, and opacity. One project, Facial Weaponization Suite, produces forms of aesthetic resistance against biometric facial recognition by making “collective masks” in community-based workshops. 

Blas holds a Master of Fine Art, Design Media Arts, University of California Los Angeles.



Irene Posch is a researcher and artist active in the field of new technologies, art and education. She has a background in Computer Science and Media having studied in Vienna and London. Since graduating she worked on the design and development of interactive exhibitions and exhibits, technology design research projects and as university lecturer. Her recent works focuses on the integration of current technological development into the fields of art and craft. Her research and practical work has been presented at international festivals and conferences, among them IDC, FutureEverything, Ars Electronica Festival and V2_ Institute for the Unstable Media. 


Ebru Kurbak is an artist, researcher and educator, currently based in Vienna. Her works deal with psychological and cultural implications of body-technology-space relations. In her recent works, she has been designing body-worn technologies and exploring their instrumental, aesthetic and semiotic potentials. She has shown her work in international platforms such as the Ars Electronica Festival (Linz), Siggraph (US), and File Festival (São Paulo) among others. She has carried out residencies at the La Gaîté Lyrique (Paris) and LABoral (Gijon). Ebru studied architecture at the Istanbul Technical University. After graduating, she taught Visual Perception and Design Literacy at the Departments of Visual Communication Design and Photography and Video in the Istanbul Bilgi University and currently works as a lecturer at the Department of space&designstrategies in the University of Arts and Industrial Design in Linz.


Rohner was born near the ocean and raised near a lake. Educated in Oregon, Utah and New York he received his Masters in Art and Technology in 2013 from NYU's Interactive Telecommunications Program. He is a designer in many ways but mostly he enjoys designing objects, interactions and ideas. His work has been featured in Boing Boing and Inhabitat. When Trent is not around he can most often be found working at his CNC machine, designing custom hardwood skateboards.