Recent Persons

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New York-based Venezuelan sound artist and programmer Wolfgang Gil explores the interrelationship of sound, the listener, and the space of listening. Gil’s sounds are temporally discrete, physical events; and yet are linked in layered logics to produce unified, tangible, sonic constructions. He creates sound that goes beyond the speaker; filling, narrowing, dividing, coloring, saturating, and emptying the space of listening.

Gil’s work is experiential. Thus, it is in the listener’s willingness to engage in a personal dialog with the sound and space that the work finds its purpose. In Gil's work, sound becomes the contexts in which the listener is encouraged to contemplate time, space, and the act of listening itself.

In 2012 Gil, Daniel Neumann, and Richard Garet launched a portable gallery/platform under Garet’s record label Contour Editions. With a focus on multichannel sound installations, the platform addresses the needs of sound works that require a specialized listening situation in order to be fully experienced. For Contour Editions – Installation, the situation of listening is considered to be an integral part to the works themselves. The completed work is not the audio file, as it would be on CD or .MP3 releases, but the total conditions within the space where the work is presented. Gil performs different roles in the organization, including curatorial and production responsibilities. Contour Editions – Installation has released 7 such installation works with Gil’s close involvement.

 

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Arielle Mella is a junior who attends Hunter College High School. She is an aspiring game designer and computer scientist. Her interests include art, writing, gender studies, and anything related to technology. In the future, she hopes to work on more projects including game development by making social awareness games that are commentary on prevalent issues around the world. Currently, she is studying gender roles in video games and would like to pursue projects relevant to that topic. She is currently a Student Resident and Peer Mentor at Eyebeam Art + Technology Center in Chelsea.

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Ingrid Burrington is an artist and writer who writes, makes maps, and tells jokes about politics, places, and all the weird feelings people have about them. She lives in New York. 

 

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A renaissance teenager. Industrial Designer. Coder. Engineer. Education Reformer

Recently graduated from the NYC Lab School for Collaborative Studies and is now pursuing a gap year and working with emerging technologies in order to create more meaningful experiences in classrooms all around the world.

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Ingrid Burrington is an artist and writer who writes, makes maps, and tells jokes about politics, places, and all the weird feelings people have about them. She lives in New York. 

 

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MSHR is a collaborative creative organism comprised of Birch Cooper and Brenna Murphy. The duo produces interactive installations, sculptures and ritualistic performances that place the human body into a dynamic relationship with sound and light, generating expanded sensory experiences.

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Wu Juehui is a recipient of the TASML | Carroll Fletcher Residency Award  

Wu Juehui lives and works in Hangzhou. He is the cutting-edge artist of China’s new media art. In recent years, he focuses on the “potential interface” between art and science, between body and media in collaboration with institutes such as Tsinghua University, Swiss Federal Institute of Technology, Hangzhou Dianzi University. In 2009, Wu Juehui, in collaboration with TASML, started the long-term art project “Brain Station” based on BCI (Brain-Computer Interface) technology. 

Wu has participated in several national and international media art exhibitions and festivals, such as “ZERO1 Biennial”,” Translife – International Triennial of New Media Art”,“Synthetic Times – Media Art China 2008″, “Creators Project 2012”, “SHIFT- Electronic Arts Festival”.

In 2010, Wu Juehui and Shao Ding founded the art group “MeatMedia”, focusing on the “Emotional Interface” in an attempt to find a balance between the“Dry media”and the“Wet media”. Wu Juehui is also a co-founder of “UFO media lab” – the leading new media artist collective in China that focuses on the social application of new media art.

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Teaches at School of Intermedia Art, China Academy of Art
Artist in residence at Lab of Neural Engineering, Tsinghua University
Co-FounderUFO Media Lab

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James Bridle is a writer, artist, publisher and technologist usually based in London, UK. His work covers the intersection of literature, culture and the network. He has written for WIRED, ICON, Domus, Cabinet, the Atlantic and many other publications, and writes a regular column for the Observer newspaper on publishing and technology. James speaks worldwide at events including SXSW (Austin), dConstruct (Brighton), LIFT (Geneva), Web Directions (Sydney) and NEXT (Berlin).

In 2011, he coined the term “New Aesthetic”, and his ongoing research around this subject has been featured and discussed worldwide. His work, such as the Iraq War Historiography, an encyclopaedia of Wikipedia Changelogs, has been exhibited at galleries in the Europe, North and South America, Asia and Australia, and has been commissioned by organisations such as Artangel, Mu Eindhoven, and the Corcoran Gallery, Washington DC.

In 2012 he was a Happenstance resident at Lighthouse Gallery, lectured as part of the 4 Thought series on BBC Radio 4, contributed to the Istanbul Design Biennial and Guimaraes 2012 European City of Culture, and was adjunct professor on the Interactive Telecommunications Programme at New York University.

 

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Ida Langkjaer is an international staff intern at Eyebeam and student at University of Copenhagen in Denmark. She is studying on the Master of Arts in Modern Culture and have explored and investigated topics such as the digitalization of cultural institutions, post-colonial/post-racial theory mainly related to visual arts, digital networks, and online archives or collections.

The internship should hopefully lead to finding a sustainable and interesting topic for her Master Thesis to revolve around.

Please don't hesitate to contact her if you have heard of or are in the process of doing projects that would inspire a thesis!

- Also just if you want a chat and a smile.

 

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The DuKode Studio focuses on creative data transposition to many forms, including software, animation, print, and physical objects. It specializes in spatial visualization and wearable prototypes.

DuKode's project, MindRider, is a brain-reading bike helmet system that generates new kinds of health data and health sense-making at the individual and regional scale. Every MindRider helmet employs a distinctive combination of two head-based wearable technologies, the bike helmet and the EEG (electroencephalography) sensor, giving users new insight into their mental experiences as they ride.

The MindRider team, based at The DuKode Studio in Brooklyn, has extensive material experience, ranging from traditional techniques in wood/ceramics/yarns, to innovative techniques with 3D modeling/milling/printing and industrial/computational/conductive knitting. For Eyebeam, the MindRider team will introduce some of these fabrication techniques to MindRider, thus transitioning the helmet from the MIT Media Lab, where it originated, to Eyebeam’s design atelier, with the aim of creating an aesthetically and ergonomically enjoyable wearable. One experiment will explore computational knitting with conductive strands to fashion malleable KCBs (knitted circuit boards) as an alternative to inflexible PCBs.

Arlene Ducao is DuKode's Co-Founder, a Research Fellow at the MIT International Development Initiative, and a Team Member of the E14 Fund, a spinoff of the MIT Media Lab. She is MindRider's lead coordinator and makes a lot of headgear. Her background is in computer science and art (M.Sc. Massachusetts Institute of Technology; MFA School of Visual Arts; B.Sc. University of Maryland, B.M. University of Maryland).

Ilias Koen is DuKode's Co-Founder and also a Sensemaking Research Fellow at MIT IDI. He is MindRider's tech lead on both hardware and software. He's interested in technologies and art forms that can enhance visual cognition. He is also a printmaker, ceramicist, and woodworker with a background in computer science and art (MFA School of Visual Arts, BFA Athens School of Fine Arts, Greece).  

Josue Diaz III, a clothing designer who specializes in conceptual knitwear, joined DuKode to develop MindRider's wearability and aesthetics. He is interested in exploring the future of computational textiles.  He studied at Politecnico di Milano in Italy, and holds a BFA from the Fashion Institute of Technology.