Recent Persons

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Julia Kaganskiy is currently global editor of The Creators Project, an international arts initiative from VICE and Intel dedicated to showcasing the ways technology is enabling creativity in all its forms. 

She's the founder of New York Times-acclaimed #ArtsTech meetup, a monthly event series exploring the intersection of art and technology. 

She's also co-founder of Blue Box Gallery, a pop-up gallery dedicated to bringing New Media Art to a rotating host of alternative urban spaces. 

Julia is passionate about technology's potential as an artistic medium as well as its ability to increase access to and engagement with the arts. 

In 2011, Julia was named one of Fast Company's Most Influential Women in Technology and a finalist for the World Technology Network award in the Arts.

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Enrique Radigales is an artist based in Madrid, Spain. He works with HTML programming, installations and drawing techniques to explore the border between the digital and the analogue worlds. By doing so, he creates an ever-increasing field that allows him to comment on the technological progress as a reflection of the social and financial evolution, and therefore the relationships between temporality and technology.

Enrique studied painting at Escola Massana in Barcelona and graduated from the Interactive Systems program at UPC University, Barcelona, in 1996.

His work has been shown individually in international museums and cultural centers, such as MIS (São Paulo), Instituto Cervantes (Bordeaux) or La Casa Encendida (Madrid), and has participated in several biennials as WRO 2011 (Wroclaw, Poland), Biennial IEEB4 (Sibiu, Romania) or Biennal Electrohype (Ystad, Sweden).

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James George is a media artist and software developer using code to create images and interactions in physical space. His work seeks to create illusory and playful experiences by taking the form of permanent installations, experimental film and mobile applications. Inspired by emerging technology, he hacks cameras, screens and sensors to discover their unintended expressive potential. Through sharing his software and teaching workshops, he enables others to express themselves using the tools he develops. His projects have been exhibited at The Conflux Festival (New York 2009), Beall Center for Art and Technology (USA 2010), Enter5 (Czech Republic 2011) Interaction IOI (Spain 2011), and The Creators Project (New York 2011). He directed software development to create permanent installations for the University of Central Florida and the National Maritime Museum in Greenwich, England in 2011.

James is currently a fellow at the STUDIO for Creative Inquiry at Carnegie Mellon University where he is conducting ongoing interviews with the leading minds in art and technology; capturing them with a novel form of 3d scanning combining depth sensing cameras and DSLR video. He is also an adjunct faculty at NYU’s Interactive Telecommunication Program where he instructs on the appropriation of game engines towards interactive installations.

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Paolo Cirio works as a media artist in various fields: net-art, public-art, video-art, software-art and transmedia storytelling. Paolo carves information flows through the re-contextualisation, manipulation and dissemination of data via various media. His artistic work explores the social, political and economic influence of information, through the media and techniques necessary for spreading it. By analyzing communication and technological methods, Paolo creates works that structure information, in which data take on forms that are able to influence a mass audience actively, while embodying innovative aesthetic qualities.

His subversive projects are often covered by the global media, occasionally with legal consequences. For his much-publicized project "Face To Facebook," part of the Hacking Monopolism Trilogy, he stole a million Facebook profiles and republished them on a dating website without authorization. He also freely (and illegally) redistributed digital books from Amazon.com, highlighting discrepancies in Amazon's e-commerce model. He was once investigated by the Departments of National Defense of both the U.S. and Canada for organizing an internet participative action against NATO. At Eyebeam, Paolo is researching tactical transmedia storytelling and finance instruments for designing social change.

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Ramsey Nasser is a New York based computer scientist investigating programming languages as mediums of self expression. By looking at code as a vehicle of thought, he develops new languages to explore the relationship between human imagination and machine instruction. Zajal, his first language in this inquiry, is an attempt to reduce the friction between an artist's creative vision and functioning software.

His other work includes software and game design. Recently, he collaborated with IGF-nominated game designer Kurt Bieg on Twirdie, a Twitter powered golf game that uses the world's conversations as its core mechanic.

Ramsey's work has been featured on NPR, in ACM publications, at Babycastles, and at the Game Developers Conference.

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Lindsay Howard is a curator and researcher based in New York.

She is the Curatorial Director of 319 Scholes, a not-for-profit exhibition space in Brooklyn dedicated to promoting works at the intersection of art and technology.  In her role, she oversees programs that support art creation, dialogue, exhibition, and preservation.  She is responsible for shaping the organization’s artistic vision by researching and coordinating exhibitions, as well as educational/community development projects. Her exhibitions have been featured in ARTINFO, TechCrunch, Wallpaper* Magazine, Artforum, Wired, The Creators Project, Rhizome, DIS Magazine, and her exhibition "DUMP.FM IRL" was selected by Art Fag City as one of the 10 Best Exhibitions of 2010. She is the Curatorial Fellow at Eyebeam Art & Technology Center in NYC.

Email: lindsay (at) eyebeam (dot) org

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Daniel Neumann is a Brooklyn-based sound artist and audio engineer, originally from Leipzig, Germany. In Leipzig, besides getting his degree in media art at the Academy of Visual Art, he co-organized ‘AlulaTonSerien’, a platform for sound art and electro-acoustic music that featured concerts, workshops, soundwalks, CD releases and a radio show. He also studied electronic music composition under Emanuelle Casale in Catania, Sicily.


In his artistic practice he is using conceptual and mostly collaborative strategies to explore sound and sound material and it's modulation through space and media. Pieces are developed in different formats and variations as ongoing processes, which can result in performances, installations, or radio shows amongst others. The leitmotif for these processes is the development of a poetry of the fragile, and a skepticism towards demonstrations of power. Impermanence is understood as temporal fragility. For his collaborative practice Daniel coined the term ‘modular collaboration’, which describes a non-hierarchical and decentralized form of organization, where collaborators interact as equals. Context and site are important parameters and often used as a starting point.

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Zach Gage is a designer, programmer, educator, and conceptual artist from New York City. His work explores the increasingly blurring line between the physical and the digital. He has exhibited internationally at venues like the Venice Biennale, the Giant Robot/Scion Space in Los Angeles, and the Centre for Contemporary Art Ujazdowski Castle in Warsaw. His work has been featured in several online and printed publications, including Rhizome.org, Neural Magazine, New York Magazine, and Das Spiel und seine Grenzen (Springer Press).

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Caroline Woolard is a Brooklyn based, post-media artist exploring civic engagement and communitarianism. Her work is collaborative and often takes the form of sculptures, websites, and workshops. Woolard is a co-founder of OurGoods.org and Trade School, two barter economies for cultural producers, and a coordinating member of SolidarityNYC, an organization that promotes grassroots economic justice.

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Nick Fox-Gieg is an animator based in Toronto. His film “The Orange” won the jury prize for Best Animated Short at SXSW 2010; his films have also screened at the Ottawa, Rotterdam, TIFF, and Zagreb film festivals, at the Centre Pompidou in Paris, and on CBC TV. He's received Bravo!FACT and Canada Council commissions, media arts grants from Toronto, Ontario, West Virginia, and Pennsylvania, and a Fulbright fellowship to the Netherlands.  Fox-Gieg holds an MFA from the California Institute of the Arts and a BFA from Carnegie Mellon University. He's currently a Fellow at the Eyebeam Art and Technology Center in NYC.