Gold farming, real money trades banned in China
The Chinese government has banned all forms of exchange between game economies and cash economies, including the extremely popular Chinese online games that involve buying and selling virtual goods with cash, as well as the infamous practice of gold farming (creating in-game wealth that is sold on to rich foreign players), a practice that is said to employ 400,000 people in China.
The ruling is likely to affect many of the more than 300 million Internet users in China, as well as those in other countries involved in virtual currency trading. In the context of online role playing games like World of Warcraft, virtual currency trading is often called gold farming.
The most popular form of virtual currency in China is called "QQ coins," a form of virtual credit issued by Tencent.com.
The trading of virtual currency for real cash employs hundreds of thousands of people worldwide and generates between $200 million and $1 billion annually, according to a 2008 survey conducted by Richard Heeks at the University of Manchester.











