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The Emoji Art & Design Show surveys the spread of emoji through popular culture with an art exhibition and Emoji Pop-Up Market

In today’s visually oriented culture, which increasingly communicates through images rather than text, emoji comprise a kind of “visual vernacular,” a language that conveys humor, ambiguity and personality as well as meaning. 

This visual form of communication isn’t necessarily new—from cave paintings, to hieroglyphics, to religious and mythological symbols encoded in traditional painting and sculpture, we’ve been communicating through images since the dawn of mankind—but its dominance in culture today, especially among millennials, seems to indicate a greater shift in our approach to self-expression.

An examination of the emoji zeitgeist, The Emoji Art & Design Show features works of art and design selected through an open call. The works presented cover a wide range of mediums from digital prints, sculptures, video and performance art, tackling themes such as emotional ambiguity, symbology, and visual communication. Works in the show explore ideas rooted in both pop and visual culture—appropriating and inserting emoji into the art history cannon, hypnotic moving images, emoji photo apps, inherent translation difficulties, and a desire for more emoji characters are represented in this exhibition.

Featuring Original Works by:

  • Genie Alfonzo
  • Fahad Alhunaif
  • Kim Asendorf & Emilio Gomariz aka Maadonna
  • Jeff Baij, Al Bedell, Zoe Gholson & Michael Manning
  • Man Bartlett & Jacinda Russell
  • Genevieve Belleveau
  • Maya Ben-Ezer
  • Fred Benenson
  • Mike Burakoff
  • Zoë Burnett
  • Cara Rose Defabio
  • Kwok Pan Fung
  • Carla Gannis
  • Jeanette Hayes
  • Ibon Mainar
  • Becca McCharen
  • Ramsey Nasser & Addie Wagenknecht
  • Liza Nelson
  • Luciel Perte & Noah Spidermen
  • Matthew Rothenberg
  • Arkadiy Ryabin
  • Fito Segrera & Emilio Vavarella
  • Kyle M. F. Williams

 

Opening Reception

Thursday, December 12th, 2013

7:00PM - 9:00PM

Panel and Closing Reception

'I Have No Words: Emoji and the New Visual Vernacular'

Saturday, December 14th, 2013

3:00PM-5:00PM

TRANSICONMORPHOSIS Performance Schedule:

Wednesday December 18, 12:30-1:30PM

Thursday December 19,  2:00PM-3:00PM

Friday December 20, 2:00PM-3:00PM

 

 

 

Presented by

 

 

 

 

Official Media Partner

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Roundtable discussion with students and teachers from School for Poetic Computation and special guests Michael Mandiberg,  Lauren McCarthy and Kyle McDonald

At a time when tuition in the field of art and technology can cost upwards of 40k/yr, the need for other options is self-evident.  What alternatives currently exist and what could an open source school look like?  

Magnet schools, charter schools, and private institutions have a long history, providing alternative education options for school-aged children, yet until recently there have been fewer alternatives for adults outside of formal university education. This has changed in the last few years with the proliferation of online training options and New York has seen the rise of of local meet ups, weekend workshops, hacker schools and artist-run schools, that are now providing a variety of options to those interested in continuing face-to-face education. 

These initiatives tackle new areas of interest, emerging technologies and facilitate the meeting of others who share similar interests. School for Poetic Computation fits into this category. A 10 week hybrid of an artist residency and research group, SFPC is a modern experiment in art and technology education. 
Open to the public. 
EYEBEAM
540 West 21st street New York 

Part of Participatory Workshop & Discussion

This event will be followed by walkthrough and presentations by the first class of SFPC students. 

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Dream House is a generative 3D simulation of a “female” biomorphic architectural structure that dynamically builds up with consumer products over 7 hours. The accumulation of waste occurs in real time and is left up to chance, producingunique randomized animations. Two cameras capture the real time simulation from multiple angles, providing numerous experiences of the same scene. Thepiece is a monument to desire and waste caused by a system that manipulates desire for monetary means.

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Based on a nation-wide survey of artists and content creators, Fair Use(r) examines the challenges and legal implications facing artists who upload their work to hosting platforms such as YouTube, Blip, Tumblr and Soundcloud.

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The White Building and Eyebeam are thrilled to announce the inaugural recipient of this first-of-its kind joint residency program is James Bridle. The 5-month residency will begin in mid January of 2014 and run through June of 2014, the first half of the time will be spent at SPACE-run centre, The White Building, London and the second half at Eyebeam, New York.

Bridle’s proposed project sits at the intersection of all five of the areas of the residency call's inquiry. James’s research into the New Aesthetic (a term the artist coined) crosses into many areas of art, society and politics, examining the ways we explain technology to ourselves. In this project, James plans to address the ways in which the New Aesthetic might be considered specifically queer, and what can be learned from that reading of it.

About Bridle:

James Bridle is a writer, artist, publisher and technologist usually based in London, UK. His work covers the intersection of literature, culture and the network. He has written for WIRED, ICON, Domus, Cabinet, the Atlantic and many other publications, and writes a regular column for the Observer newspaper on publishing and technology. James speaks worldwide at events including SXSW (Austin), dConstruct (Brighton), LIFT (Geneva), Web Directions (Sydney) and NEXT (Berlin).

In 2011, he coined the term “New Aesthetic”, and his ongoing research around this subject has been featured and discussed worldwide. His work, such as the Iraq War Historiography, an encyclopaedia of Wikipedia Changelogs, has been exhibited at galleries in the Europe, North and South America, Asia and Australia, and has been commissioned by organisations such as Artangel, Mu Eindhoven, and the Corcoran Gallery, Washington DC.

In 2012 he was a Happenstance resident at Lighthouse Gallery, lectured as part of the 4 Thought series on BBC Radio 4, contributed to the Istanbul Design Biennial and Guimaraes 2012 European City of Culture, and was adjunct professor on the Interactive Telecommunications Programme at New York University. 

 

 

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James Bridle is a writer, artist, publisher and technologist usually based in London, UK. His work covers the intersection of literature, culture and the network. He has written for WIRED, ICON, Domus, Cabinet, the Atlantic and many other publications, and writes a regular column for the Observer newspaper on publishing and technology. James speaks worldwide at events including SXSW (Austin), dConstruct (Brighton), LIFT (Geneva), Web Directions (Sydney) and NEXT (Berlin).

In 2011, he coined the term “New Aesthetic”, and his ongoing research around this subject has been featured and discussed worldwide. His work, such as the Iraq War Historiography, an encyclopaedia of Wikipedia Changelogs, has been exhibited at galleries in the Europe, North and South America, Asia and Australia, and has been commissioned by organisations such as Artangel, Mu Eindhoven, and the Corcoran Gallery, Washington DC.

In 2012 he was a Happenstance resident at Lighthouse Gallery, lectured as part of the 4 Thought series on BBC Radio 4, contributed to the Istanbul Design Biennial and Guimaraes 2012 European City of Culture, and was adjunct professor on the Interactive Telecommunications Programme at New York University.

 

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Eyebeam is pleased to announce its Open Call for 2014 Spring / Summer Residencies. Up to 4 Residents will join continuing Fellows and Residents in February 2014 at Eyebeam's shared design, research, and fabrication labs.

In brief, Eyebeam Residents are selected from a semiannual open call and receive a 5-month residency with stipend in support of project realization. 

APPLICATION DEADLINE: December 11, 12PM (noon) EST.

For full information and how to apply, please see the Residency Call

RESIDENCY BEGINS: MID-FEBRUARY 2014 AND RUNS THROUGH MID-JULY 2014 (5 MONTHS) 

APPLICATION DEADLINE: December 11, 2013 at 12PM (noon) EST. Applicants will be informed of their application status by January 16, 2014. 

CONTEXT: This residency cycle Eyebeam is looking to support atypical new works that are examining and critically challenging culture's relationship to emergent technologies with priority given to the focus areas listed. Eyebeam will consider proposals that are prepared to positively shift the dialogue in other areas if significant and demonstrable expertise and vision is displayed. Eyebeam will grant up to $5,000 to each selected residency project. The incoming number of residents will be determined by the quality of applications and cumulative financial support awarded.

Groundbreaking initiatives that have grown and benefited from past Eyebeam support include Graffiti Research Lab, F.A.T. Lab, the very first ReBlog system, RGBD Toolkit, littleBits, Windowfarms, Flock House and much more.

NOTE: At some point in 2014, Eyebeam will be moving out of its Chelsea space into a transitional space that will allow for support of residencies as well as limited public engagement and presentation. However, we may partner with other organizations to fully support the residency and there is a possibility that the transition will occur towards the end of this residency period. Please keep this in mind when applying — Eyebeam will favor project proposals that will be least impacted by or may potentially benefit from this move.

RESIDENCY FOCUS AREAS: The resident is expected to clearly respond to at least one of the following inquiries in their project:

1) Information Ownership Inside The Surveillance State —  Privacy has become a luxury,  and society is increasingly becoming divided between those who control information and those whose information is controlled. Eyebeam supports artists and technologists who are working to understand this situation more deeply and offer critique and solutions to the emerging dilemma, with a focus on projects that seek to build awareness around privacy and identity. How can we better understand what data we relinquish on a daily basis and who controls it?  Where do notions of open source take us at this moment?  In what ways can artists actively encourage meaningful dialogue around this topic and what role does anonymity play in actuating empowerment?

2) Sonic Instrument/Installation Design — We are in the midst of a shifting landscape of sound producing objects and their relation to physical space. It is important to identify current trends in their design and the relation of these objects to physical space and audiences. Eyebeam has recently been focusing on presentation of new sonic works, and we are looking to expand this focus to also support the design of new musical and sonic instruments, with an eye towards what the future holds in this realm. This focus area aims to support work that develops novel approaches to the state-of-the-art in materiality and technology and its relation to the public. Please keep in mind that, as mentioned above, there is the possibility of a transition to a new space during this residency call; projects that can be supported without recourse to a large fabrication or testing space may be more feasible during this transition and will be given priority.  

EYEBEAM VALUES: Eyebeam’s core values include a critical questioning of the status quo and a belief in risk-taking as an essential element to achieve progress. This has been demonstrated through over 15 years of experimentation via creative use and misuse of technology. This approach has resulted in the development of creative platforms, tools and exciting works of art. 

Eyebeam believes that the best creative work begins with a commitment to sustainability, equality, diversity, and concern for a better future. Across all areas of inquiry and research, Eyebeam primarily supports projects that have real-world impact -- we maintain that cultural progress is possible, and we encourage work that is paradigm shifting within a large spectrum of genres. Eyebeam will continue to support work that involves community interdependence and resourcefulness, learning, curiosity, and creative exploration.

SUPPORT: Eyebeam Residencies support the creative research, production and presentation of specific projects and initiatives querying art, technology and culture. The 5-month residency is a period of concentrated work on a visionary, experimental project. It is a chance to use the time, space, and tools at Eyebeam to reach the next stage of one’s practice. International applicants are welcome to apply, although Eyebeam does not have the resources to provide travel or accommodation. Eyebeam is happy to work with selected applicants, where required, to help them to secure funds to cover these expenses. International Residents are responsible for securing their own visas for the Residency period. Eyebeam is happy to provide necessary paperwork to help expedite the process.

NOTE: International applicants are encouraged to take into consideration the time required for meeting travel and visa requirements.

PARTICIPATION: Residents are expected to fully document their progress and their projects and to participate in public events including workshops, weekly residents/fellows meetings, monthly "Stop Work" feedback sessions, demonstrations of work in progress, panel discussions, and online releases, in addition to the Eyebeam Annual Showcase (an annual ten-day event presenting the previous year’s work to the public). The ideal Resident will both contribute to and benefit from the shared environment at Eyebeam, and will thrive in the dedication to openness and collaborative process across the organization, including staff, Residents and Fellows.

All residents will be selected from this open call, based on the quality of the work being proposed, the applicability of Eyebeam's tools and resources in realizing and supporting the work, and in relation to the overarching research themes and activities of the organization.

APPLICATION REQUIREMENTS: Applications are only accepted via the online application system (link). Applications received after the deadline of 12:00 (EST) PM (noon), December 11, 2013, will not be accepted. All applications and work samples must be submitted through the online form. No exceptions will be made. You can create a user/password during the application process and log back into the server to update your application before the final deadline.

Individuals and collaborative teams are invited to apply. In either case, please detail in your application how technical and creative responsibilities will be met. If applying as a collaborative team, please include information about team members" relevant prior experience and combine CV's into a single document before uploading.  

A full timeline of your project including up to 3 milestones you'll need to achieve for completion of the project is required. Applicants can also request additional time for the residency period, outside the guaranteed 5 months. In both cases, demonstrable need must be indicated.

Complete applications must include the following information:

• Contact Information
• Resume or CV (.rtf, .pdf, .doc) -- combined into a single document if applying as a collaborative.
• Work samples in the form of URLs. Include a project description with your work sample that explains your contribution to the piece, how it is meant to be viewed and how it relates to your proposed project(s)/research.
• Concise responses to all application questions. Incomplete applications will not be considered.
• Single PDF document containing any visuals (data flow, sketches, timeline, schematics, etc) that will help  reviewers understand the proposal.

FAQ for applicants

APPLY HERE

Statement on Diversity: Eyebeam is committed to building a diverse creative environment and therefore welcomes applications from people of diverse backgrounds. We recognize diversity as encompassing personal style, age, race, ethnicity, sexual orientation, gender identity, language, physical ability, religion, and family.