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On 11-12 October from 12:00PM-5:00PM, Eyebeam will open the doors of our new space in Industry City in Sunset Park to the public as part of the Open House New York festival. See what our current Fall 2014 residents and fellows are working on and learn first hand about their projects. Tours of the new space will run at 1:00 and 3:00PM each day. 

For more information on the OHNY festival see their website: www.ohny.org

Artists in residence:

Torkwase Dyson, 2014 Fellow

Torkwase will be showcasing material from her project The Color of Crude, a series of abstract video compositions that address the intersection of industry, geography, identity and the culture of aquatic ecology in the Gulf of Mexico. Recording underwater approximately 10-15 feet, she uses the texture of the moving surface water and sunlight to obscure steal structured engineered for extraction oil. 

Nancy Nowacek, 2014 Fellow

Nancy will be showcasing a table displaying her ongoing project Citizen Bridge, a temporary pedestrian bridge planned to span the Buttermilk Channel from Brooklyn to Governor's Island.

Allison Burtch, F/W 2014 Resident Artist

Allison is making a sine-wave generator that creates frequencies at 24khz, enough to block iPhones and Androids microphones from audio recording.

Chloe Varelidi + Atul Varma, F/W 2014 Resident Artists

Chloe and Atul are building themed arcades with teens in Brooklyn by developing a browser based tool called Minicade that makes it super easy to collaboratively create an arcade of mini games with your friends while learning to code along the way. They are also building physical cabinets in a series of pop-up workshops with the community in Brooklyn.


Saturday 11 October:


Site tour by Roddy Schrock, Director of Programs and Residencies


Alum and FAT Lab member Aram Bartholl will be teaching a "PAINT figure drawing class" with a live model and only allowing participants to use MS Paint and a mouse. 



Site tour by Marko Tandefelt, Director of Technology and Research

Sunday 12 October:


Site tour by Peter Kaiser, Communications Director


Site tour by Erica Kermani, Director of Education


On September 12, 2014, Eyebeam and Shapeways presented a new collection of 3D-printed fashion garments. The work was produced during the Computational Fashion Master Class in July 2014, where ten fashion designers, engineers, and media artists from across North America and Asia came together to learn tech skills and collaboratively design work at the intersection of fashion and emerging technology. The exhibition takes place at Hotel Particulier in Manhattan, NY and is sponsored by CNL Mannequins and Joseph Cady.

The three exhibited garments were developed by multidisciplinary design teams using a combination of 3D print manufacturing and traditional fashion design techniques. Each piece functions as an extension or augmentation of the body, exploring concepts such as fashion as a "second skin," as well as responsive and kinetic structures that can change shape based on the body or environmental conditions. 

The Computational Fashion Master Class was a ten-day intensive co-organized by Eyebeam and Shapeways.  The class was hosted by NYU Polytechnic School of Engineering, and supported in part by The Rockefeller Foundation Cultural Innovation Fund, CNL Mannequins, and Formlabs.

The class was taught by a group of leading designers from fashion, architecture, industrial design, and digital art, including Casey Rehm, Bradley Rothenberg, Lauren Slowik, Lisa Kori Chung, Ryan Kittleson, Arthur Young-Spivey, Gabi Asfour, and Sabine Seymour.

Design Teams

Bo Kyung Byun & CiCi Wu

May-Li Khoe, Danielle Martin & Benjamin Cramer

Hillary Sampliner, Andrea van Hintum & Billy Dang

Computational Fashion is an Eyebeam initiative bringing together artists, fashion designers, scientists, and technologists to explore emerging ideas and develop new work at the intersection of fashion and technology. Computational Fashion consists of research fellowships, panel discussions, workshops, and exhibitions.


Visitors play electronic sounds by standing on metal plates and touching each others skin. 



MSHR made this installation for the closing party of Eyebeam's Chelsea location. They constructed all the elements during their residency at Eyebeam. The piece is a light-audio feedback system with sensors housed inside sculptural forms. The system can be modulated by human presence. An undulating, interplay of light and sound unfolds.



Studio South Zero is a social and environmental art practice focused on bringing solar technology, architecture, sculpture, and nomadic place making to small-underutilized urban sites. Torkwase aims to inspire place-based adaptation toward hyper-local renewable energy and develop collaborative art works that access environmental resources based on what each microclimate provides.  As a interdisciplinary artist, her goal is to achieve zero carbon based participatory installations where artist and  audiences collectively use resources from zero energy architecture to support and activate their creative needs.  This project is guided by the philosophy of social sculpture and safe ecology. She aims to bolster civic pride through socially engaged art experiences that improve climate protection and environmental livability for us all.

Habitats for Carbon Free Social Exchange is the next solar installation coming from Studio South Zero.  Located at Surfside Community Garden in Coney Island, this modular solar powered architectural structure will serve as a communal art space for multimedia art collaborations between a wide variety of makers, growers, writers, performers and inventors addressing ideas of geography, climate, architecture, anthropocene, place un-keeping and environmental resources.  

Surfside Community Garden will host Habitats for Carbon Free Social Exchange from September 2014- October 2015



Mashing augmented reality, sculpture, cocktails and opera, The Alices (Walking) is an experimental fashion show about spectacle, looking and looking at others looking. It portrays a culture so addicted to the devices of high technology that it can only bear a world that is filtered through them. 

Using the words of Lewis Carroll's 1865Alice's Adventures in Wonderland as a starting point, Hart expands the notion of madness to a live computational network. Steeped in the clichés of data-driven, punk and Romantic aesthetics, the live production is interactive and features five performers wearing "website dresses". 

Crafted from patterned fabrics designed by Hart, the dresses are embedded with visual content that can be read with a networked camera. During the performance, select audience members are invited to launch an augmented-reality application on phones and tablets, which recognize the inscribed patterns. "While the performance investigates breakdowns between the natural and the technological, it is also conceived as a means to create new experiences of human-computer interaction," says Hart. 

The Alices (Walking), crafts an Alice for our time with characters clothed in a cyborgian identity, one welded to the realm of smartphone devices. It is a system vulnerable to glitches and decay, as Carroll's original narrative is spun into text graphics that evoke pop-up banner ads and trashy web design. The novel's text evolves into animations of strobing concrete poetry. Phrases from the novel also form the basis for a libretto, sung and recorded by Claudia Hart with countertenor vocalist Mikey McParlane. 

Edmund Campion's score for the performance treats and adapts this libretto electronically. As each Alice on the runway is plugged into the system, a new code tree is activated. Tags and patterns of animated signage change, signaling the spaces of cloning, duplication, mutation and transformation. Staging an irrational cycle of haptic communication between the human and the machine, Hart's production ultimately channels death, rebirth, and an ambivalent desire for eternal life. 

Text by Laura Blereau, bitforms gallery 


Chris Woebken, Sascha Pohflepp and Andreas Nicolas Fischer will spend their time on Governors Island commissioning a series of computer simulations that will run within a meticulous virtual recreation of Building 15. The individual simulations are being created by a selection of 3D artists who form part of a community that is exploring the aesthetics of simulation in the context of contemporary computer graphics, often disseminating their work on social media rather than in an academic context. These participating artists include:

Kai Kostack:


Mohamad (Moby Motion) Zeina:


Andreas Nicholas (ANF6000) Fischer:


Gottfried (BlenderDiplom) Hofmann:


Tayfun (blazraidr) Ozdemir:



Island Physics will turn Eyebeam’s house on Governors Island into a testing-ground for alternate realities, simulating the impossible in a living room.



A series of conversations between Eyebeam residents and fellows exploring how art and new tools can interrogate one another but also converge in creative exploration.

The first in this series features James Bridle and Ingrid Burrington, discussing "The Black Chamber". As technology advances and becomes increasingly networked and integrated with our daily lives, it tends towards a greater invisibility, a seamlessness and an unreadability. From the Cipher Bureau to Room 641A, from the datacenter to the iPhone, from the drone command module to the shipping container, the black boxes of the network litter the contemporary landscape. Unable to see inside them, we construct fantasies about their use, develop new ways of thinking about them, and attempt to probe them through techniques legal, technical, and magical. Eyebeam Residents Ingrid Burrington and James Bridle will explore the aesthetic and imaginative space of the black box, and outline some of their own practices for approaching them.



Aaron Straup Cope is Canadian by birth, American by descent, North American by experience et Montréalais au fond. He usually just tells people he is from the Internet. Aaron is currently Senior Engineer (Internets and the Computers) at the Smithsonian Institution's Cooper-Hewitt National Design Museum. Before that, Aaron was Senior Engineer at Flickr focusing on all things geo, machinetag and galleries related between 2004 and 2009. From 2009 to 2011 he was Design Technologist and Director of Inappropriate Project Names at Stamen Design, where he created the prettymaps and map=yes projects. Aaron spends a lot of time thinking about archiving social software and looking glass archives, in the form the Parallel Flickr and Privatesquare projects.