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Bradley Rothenberg and Lauren Slowik, instructors of the Eyebeam’s annual Computational Fashion Master Class, require an assistant instructor for the 3D modeling portion in the final weeks of the course. During this period, the assistant instructor will help resolve student’s questions and lead demos. Experience in Rhino required, familiarity with Python desired. This paid position begins immediately. Tuesday and Thursday evenings until July 12, and then as needed until August 7th. 

Please e-mail Erica Kermani at erica@eyebeam.org with a cover letter and resume with the subject line "MASTER CLASS TEACHING ASSISTANT".


The role of the Computational Fashion Intern will be to work directly with the Computational Fashion program coordinator in order to assist with the planning of all program related events beginning immediately through September. Some of the tasks you will be asked to assist with are as follows:

- Planning and organization of an upcoming exhibition, Making Patterns.

- Planning and organization of upcoming meetups and workshops

- Documentation and publicity for events, workshops and exhibition, including the current Master Class

- Development and updating of the program website

A prime candidate for this position will not only have experience in event planning, but will also have a significant interest in and knowledge of  creative applications for wearable computing and embedded electronics. 

If you would like to be considered for a Computational Fashion Internship--please send your CV to Brigid Walsh at brigid.walsh@eyebeam.org with the subject line: COMP FASHION INTERN.


This is a newly created position that requires a combination of creativity, digital fabrication chops, coding know-how, some wood shop experience, great social/sometimes diplomatic skills, and excitement for the potential of bending machines to their limit in production of amazing new things that  only Eyebeam artists and technologists could dream up. The ideal candidate will be able to support Eyebeam's residents on a daily basis, as they complete projects and also also keep the machines running functionally and seamlessly. Additionally, they will be encouraged to focus on a creative practice that supports the growth of the whole organization’s understanding of technology’s potential and creative usage through research, presentations, organizing speakers, and group field trips. 

It requires adeptness with the following tools and areas:

- Laser Cutters

- 3D Printers

- CNC mill/ 3D Contact Scanner

- Single board computer interaction systems and software

- Wood shop with basic drills and saws

- Creative coding languages

- Occasional oversight and coordination of event production

The primary role in this position is to create a seamless work environment that encourages Eyebeam’s Residents’ usage of tools as well as raise awareness of their potential. It allows for experimentation and play as well as organizing and promoting group practice and learning. This is not a SysAdmin nor IT position, but it does require working with staff in identifying and implementing strategies for technology upgrades, including some grant-research, and on occasion deploying creative solutions for non-profit administrative efficiencies. The position also requires some interfacing with technology companies to secure licenses and cultivate sponsorships.

Please e-mail info@eyebeam.org with a cover letter and resume with the subject line "CREATIVE TECHNOLOGY MANAGER".




Brennon Marcano is the Executive Director of the Council of Urban Professionals. He has over 20 years of experience in the private and nonprofit sectors. His leadership experience spans multiple industries, primarily financial services, technology, and media and entertainment.
Brennon lives in Harlem, New York, where he is very active in the community serving as a baseball coach for the Harlem Little League and a basketball coach at the Harlem YMCA.



Eyebeam in Objects featuring new work by Eyebeam artists

Upfor Gallery, Portland, OR
September 3 - October 10 2015 

Since 1997, New York-based Eyebeam has actively provided support for and exposure of projects that critically engage with emerging technology and crack it open in unexpected ways.

This exhibition opening 3 September at Portland's Upfor Gallery is curated by Eyebeam’s Director, Roddy Schrock, who is challenging some of Eyebeam’s most forward-looking and adventurous alumni working in areas ranging from conceptual to sound arts, to render their work into object form.

In our current “internet-of-everything” age, wherein information is immediate and ubiquitous, physical objects themselves have taken on a new immediacy. Their ability as poetic interface makes them a necessary part of creating appropriate metaphors to understand the highly complex algorithm driven world in which we live. The resultant pieces challenge, quiz, and interrogate notions of materiality and its porous relationship to data and concepts.

The exhibition will feature new works by Eyebeam alumni: Addie Wagenknecht, Brian House, Chloë Bass, Heather Dewey-Hagborg, James Bridle, Zach Blas and Zach Gage.



In this discussion, we will consider how younger generations are growing up with data collection normalized and with increasingly limited opportunities to opt-out. Issues of surveillance, privacy, and consent have particular implications in the context of school systems. As education and technology writer Audrey Watters explains, “many journalists, politicians, entrepreneurs, government officials, researchers, and others … argue that through mining and modeling, we can enhance student learning and predict student success.” Administrators, even working with the best intentions, might exaggerate systemic biases or create other unintended consequences through use of new technologies. We we consider new structural obstacles involving metrics like learning analytics, the labor politics of data, and issues of data privacy and ownership. 

Panelists: Sava Saheli Singh, Tressie McMillan Cottom, and Karen Gregory

This event will have on-site CART (Communication Access Real-Time Translation) service thanks to our sponsor MailChimp.

The event concludes this series of six panels considering the power and politics of social technologies.




Eyebeam at the Seaport

24 July - 31 December, 2015

117 Beekman Street

Last year, Eyebeam moved to Brooklyn to lock in the best studio for emerging practice for its Resident Artists and Technologists. In its new home, Eyebeam provides a light-filled space, cutting-edge tools, financial support, and time for innovative creative practitioners to develop new work that critically engages with emerging technology and opens up its potential for artistic expression. Eyebeam’s Brooklyn studio is an engine of fresh thinking and production. 

With its engaging new presentation space at the Seaport, Eyebeam presents the work made by its Residents through two major exhibitions and a robust calendar of public talks, workshops, screenings, and hands-on demos. Innovative technological and artistic creation does not happen in a vacuum, it requires continual dialogue with the wider world. Eyebeam’s new exhibition and presentation space in lower Manhattan allows just that, a hands-on space for anyone curious about technology and fashion to new works by emerging artists which inquire into the relationship between geographic space and history in a post-digital world. 

As we become more saturated with technology, Eyebeam's public programs at the Seaport offer a critical perspective and a practical compass to navigating relationships with an always-on world. 


Making Patterns

July 24 - September 25

“Our bodies are our primary interfaces for the world… [Wearables] sit close to your skin, inhabit your clothing, and sometimes even start to feel like part of you.” - Kate Hartman, Director of the Social Body Lab, from her book Make: Wearable Electronics.

Eyebeam’s first exhibition at The Seaport features garments developed by multidisciplinary teams using a combination of new techniques and traditional craft. Many of the artists, technologists and designers involved have found novel ways to externalize our inner feelings. Their work will help shape a future in which our deepest selves can be worn on the surface of our bodies.

The exhibition includes work by Kaho Abe, Bo Kyung Byun, Ben Cramer, Billy Dang, Andrea van Hintum, May-Li Khoe, Danielle Martin, Hillary Sampliner, Cici Wu, and Jamie Sherman (Intel) in collaboration with the Social Body Lab (Kate Hartman, Jackson McConnell, Hillary Predko, Boris Kourtoukov, Izzie Colpitts-Campbell,  Erin Lewis, Rickee Charbonneau, and Alexis Knipping).

Critically engaging with wearable technology, Making Patterns is part of Eyebeam’s Computational Fashion initiative, which includes residencies and master classes (organized in partnership with Shapeways). The exhibiting artists’ work spans disciplines with technical processes such as 3D printing, soft circuitry, embedded electronics and bio-sensing. The resulting patterns can change our relations to our bodies and each other.

Computational Fashion is an Eyebeam initiative bringing together artists, fashion designers, scientists, and technologists to explore emerging ideas and develop new work at the intersection of fashion and technology. The program consists of research residencies, panel discussions, workshops, and exhibitions. Computational Fashion is supported in part by The Rockefeller Foundation Cultural Innovation Fund.

Second Exhibition

October 1 - November 14: Part 1

November 19 - December 31: Part 2

An exhibition of Eyebeam Residents exploring the porous and fluid boundaries between bodies, technologies, and the world outside. The exhibition is in two parts: the first, Outside In, features work which re-imagines both emergent technologies and elements of nature as brute forces, reckless yet potentially manageable. The second, Inside Out, features work which examines new types of externalizations and interactions within emergent digitalia and technological platforms.

Part 1 — Outside In

October 1 - November 14

Artists: Torkwase Dyson, Nancy Nowacek, and Mattia Casalegno

Part 2 — Inside Out

November 19 - December 31

Artists: Joshue Ott and Kenneth Kirschner; Lisa Kori Chung, Gene Kogan, and Colin Self; Tega Brain, Lilian Kreutzberger, and Joanna Cheung


Eyebeam is a partner of South Street Seaport's Culture District



Igniting critical, urgent, and engaged practice

We are pleased to announce our Fall/Winter 2015 Project Residency Call.  Eyebeam will provide up to 10 residencies this cycle. 

All applications must be received by 12PM (noon) EST on June 26, 2015. Applicants will be informed of their application status by August 17, 2015.

Please read the full Project Residency call here.

FAQ for applicants





Today, we’re announcing a new journalism fellowship, in partnership with BuzzFeed. We're thrilled that they came to us to support this new initiative. It’s a very exciting opportunity for the right person to develop new work around citizen journalism techniques that shape the way news is created, consumed, and distributed.

The partnership continues Eyebeam illustrious history of supporting work that values openness, open source technology, and courage around art and technology. Eyebeam believes in supporting projects that change the culture for the better.

Eyebeam will be looking for applications from technologists and artists whose creative practice is critically engaged with citizen journalism. We are particularly interested in those working within the realms of privacy, ad-hoc-ness, and tracking-resistance.

One applicant will be chosen, and will have the opportunity to present their work at Eyebeam in Brooklyn as well as show in Eyebeam’s annual showcase. The new fellow will work in San Francisco for the bulk of the time during the year, at BuzzFeed’s new R&D labs.

This joint initiative will continue Eyebeam’s commitment to fostering technologists and artists coming together; germinating and incubating ideas, new processes and new works; creating a social and professional context which is rich in technology, expertise and ideas and builds long-lasting relationships.

To apply, and for further information, please go here.

photo:  variant:Flare by Joshue Ott and Kenneth Kirschner