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Mozilla and Eyebeam are pleased to announce the winners of the Open(Art) Fellowship. The three selected fellows are Forrest Oliphant, Toby Schachman, and Nordt Labs (Addie Wagenknecht and Stefan Hechenberger). Beginning January 2013, they'll be exploring the intersection of art and the open web as part of our new Open(Art) program over the course of six months.

Renown Deleuzian scholar and philosopher of technology Manuel DeLanda presents his second lecture expanding on ideas from his book Philosophy and Simulation: The Emergence of Synthetic Reason. Copies of the book will be available for purchase at the lecture. 

Eyebeam is thrilled to announce the re-opening of its bookstore and return to regular gallery hours (noon–6PM) the day of December 20. That evening, Eyebeam Resident Paolo Cirio will use the new bookstore space to exhibit his latest web project, Persecuting.us, a massive citizen-sorting database that uses data stolen from Twitter containing information on one million Americans.

Join Eyebeam next Wedensday evening for Computational Fashion in New York. Bringing together artists, scientists, technologists, and the fashion industry, Computational Fashion explores cutting-edge ideas at the convergence of fashion and creative technology. Presentations by Gabi Asfour, Sabine Seymour, and Katherine Isbister. To attend this free event, registration is mandatory.

Beginning this Friday at midnight (Dec. 8), an ensemble comprised of more than 70 musicians will come together to fashion an unbroken collective statement of over 96 hours. Music Factory interrogates the mode of musical production, looking for conditions that might serve the promise of improvised music in the 21st Century. 
Tickets can be purchased through Brown Paper Tickets.

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Mozilla and Eyebeam are pleased to announce the recipients of the Open(Art) Fellowship. The three selected fellows are Forrest Oliphant, Toby Schachman, and Nortd Labs (Addie Wagenknecht and Stefan Hechenberger). Together, these creative technologists will be exploring the frontier of art and the open web as part of our new Open(Art) program.

Pushing the boundaries of creative code

Supported in part by an award from the National Endowment for the Arts
, the Open(Art) initiative is all about supporting projects that facilitate artistic expression and learning on the open web, using code to enable cutting-edge art, media and hardware production.

Over the next six months, the fellows will create open source tools and works that enable creative production and open participation. They'll document their progress online, seek to grow communities of artists, developers and users around their projects, and publish their resulting code under an open license.

To stay updated on the the fellows' progress, sign up for the Open(Art) email list.


About Open(Art) Fellows
Forrest Oliphant - Meemoo
Meemoo brings the power of app development to everyone. It's an HTML5 data flow programming environment with an emphasis on realtime audio-visual manipulation. Using an intuitive visual interface that lets users connect modules together using colorful "wires," Meemoo lets anyone remix and build their own creative apps right in the browser.

"I often see kids playing with touch screen apps that only do what the developer designs it to do," Forrest says. "I want to blur that line between developer and user, and allow more people to create different kinds of media." Video: http://youtu.be/w11iqblTkbo

Toby Schachman - Pixel Shaders
Pixel Shaders is an interactive book, platform and community centered  around harnessing the graphics processor (GPU) for artistic purposes. It aims to make GPU programming accessible to artists in the same way that tools like Processing made CPU programming more accessible to digital creators.

Toby's project aims to get people thinking about programming in a different way. "This is one of the key areas where the artistic community can contribute to the computer science communities," he says. Video: http://youtu.be/RLNpYHlAHhQ

Nortd Labs (Addie Wagenknecht and Stefan Hechenberger) - Bomfu
Bomfu is a collaborative web repository for open hardware projects. It aims to increase the ease of use and quality for the "bill of materials" or "BOM," a list of the raw materials required to build a finished product. The goal: open up new and more complex forms of open hardware creation.

"Making all of the tools better pushes up what can be built," says Addie and Stefan. "The better the tools are, the more complex the projects." Video: http://youtu.be/tfXmZYKHXvw

Open(Art) Selection Process
Through an open call, the Open(Art) initiative sought projects that push the boundaries of online or networked culture and address contemporary social challenges, while contributing to the community of practice around creative code.

Eleven finalists were selected from an impressive pool of applicants working across art and technology. In addition to the three selected Fellows, these individuals advanced to the finalist stage with compelling ideas about generative and networked arts: Natalie Bookchin, Jonah Brucker-Cohen, Scott Burnham, Andrew Demirijan, D-Fuse, Nick Fox-Gieg, Ekene Ijeoma, and Morgan Sutherland.

In collaboration with invited external evaluators Aaron Koblin (Google Creative Lab), Daniel Shiffman (Interactive Telecommunications Program, NYU Tisch School of the Arts), as well as Eyebeam Fellows Lindsay Howard and Ramsey Nasser, Mozilla and Eyebeam chose three projects that will be awarded a production budget and resources to develop their work, including support from the Eyebeam and Mozilla communities.

Get Involved
At the end of the six-month production period, the resulting works will be shared with the Mozilla and Eyebeam communities and extended by creative technologists everywhere. Open(Art) Fellows will also fully document their progress and projects online throughout the fellowship period, and publish their code under an appropriate open license.

The Open(Art) projects are strong because they invite communities. To follow the fellows' progress, incorporate them into your own works, or otherwise contribute, please sign up to the Open(Art) email list.

Open(Art) Partners
Mozilla is one of the world's largest social enterprises, best known as the makers of the Firefox web browser. The non-profit, 501(c)3 organization  works to build, protect, and improve the open web. Mozilla engages in  collaborative efforts that explore the generative capacity and impact of participatory, distributed, and  technology-enabled practices in fields such as art, filmmaking, science, and journalism. http://www.mozilla.org

Eyebeam is an internationally recognized, non-profit art and technology center in New York City that provides a fertile context and state-of-the-art tools for digital research and experimentation. It is a lively incubator of creativity and thought, where artists and technologists actively engage with culture, addressing the issues and concerns of our time. http://www.eyebeam.org

Open(Art) is supported in part by an award from the National Endowment for the Arts.

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