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This demo night is presented as part of the 'Making Patterns' exhibit showing at 117 Beekman Street. 

The Demo Night is an open forum and meet-up exploring emerging opportunities in fashion and wearable technology. Attendees will have a chance to interact with the demos and also meet one-on one with the presenters. This event is free and open to the public, all are welcome.

The theme for Demo Night explores the realm of Sound + Textiles. Designers, artists, technologists, entrepreneurs and students are invited to share their compelling textile and apparel projects that employ sound/audio environments.

Confirmed Demos:

  • Matt Joyce - Currently at NYC Resistor, Matt is developing work that mashes up Sony MDR-v6 headphones. He is integrating 3-D printed designs on the headphones as well as bluetooth technology.

  • Phillip David Stearns - Based in Brooklyn, Stearns’s work is centered on the use of electronic technologies and electronic media to explore dynamic relationships between ideas and material as mobilized within complex and interconnected societies. Deconstruction, reconfiguration, and extension are key methodologies and techniques employed in the production of works that range from audio visual performances, electronic sculptures, light and sound installation, digital textiles, and other oddities both digital an material. http://www.phillipstearns.com/fragmented-memory/

  • Nitcha Tothong - Nitcha is a designer currently at Parsons Design & Technology. She will be demoing her project, Key Bod, which is a wearable device that explores gestural movement, and new keyboard interface design. "Instead of pressing a keyboard, what if you pressed your body to type?" http://nitchafa.me/keybod.html

  • Ezgi Ucar - Ezgi is a multimedia designer and sound artist at Parsons, The New School. She will be demoing her project, Eclipse, which is an interactive performative costume that reacts to sonic environments.http://cargocollective.com/ezgiucar/Eclipse
  • Yuchen Zhang - Yuchen is a designer currently at Parsons Design & Technology. She will be demoing her project, Bury - Adaptive Fashion, which is a prototype for how pollutiion affects our lives, and how the garment protects the wearer by using reflective fabrics to increase their visibility due to heavily polluted air. http://yuchenzhang.com/bury.html


Eyebeam is a partner of South Street Seaport's Culture District



This panel is presented as part of the 'Making Patterns' exhibit showing at 117 Beekman Street. 

Moderated by lecturer and designer, Joshua Katcher, this discussion will focus on research and developments in biotechnology and fashion. The diverse roster of panelists will exemplify textile, garment and jewelry designs employing concepts like biomateriaility, sustainability and ethics in fashion production. How is biofabrication currently being explored and reimagined through experiential applications on the body and clothing?

Panelists: Stefani Bardin, Annelie Koller, Ayodamola Okunseinde and Ali Shachtschneider

Joshua Katcher is a fashion instructor at Parsons The New School for Design, the top design school in the country. He is currently writing his first book, Fashion & Animals, and has lectured on that topic at Princeton, The American University of Paris, Parsons, Brown, UPenn, and FIT among others. Katcher started the first men’s ethical lifestyle website, The Discerning Brute in 2008, focusing on “fashion, food and etiquette for the ethically handsome man,” and launched the Brave GentleMan label and eCommerce platform in 2010, spearheading the first vegan, ethically-made menswear fashion brand that utilizes organic, recycled and hi-tech materials he refers to as future-leather, future-wool and future-silk. Katcher is currently nominated as Vegan Brand of the Year in the 2015 Fashion Net Awards, is named 2014 Man Of The Year by COCO ECO Magazine, a “modern day hero in the making” by The Wild Magazine, and both an “ethical style icon” and one of the top 10 male bloggers by Veg News Magazine. He is a contributor toHuffington Post and LAIKA Magazine, has appeared on the cover of Vegan Good Life Magazine, and has been interviewed on major networks like Al Jazeera as an expert in the field of vegan fashion.  Learn more about him by visiting his websites: TheDiscerningBrute.com & BraveGentleMan.com

Stefani Bardin explores the influences of corporate culture and industrial food production on our food system and the environment. She works with neuroscientists, biologists, engineers and gastroenterologists to ground her research in the scientific world. These investigations take the form of single and multi-channel videos, immersive and interactive installations and tools for measuring and/or mediating these influences. She recently completed a residency at the Interactive Telecommunications Program at NYU where she continues to teach classes in Food + Technology + Science + Design.  She also teaches in Food Studies at the New School and in the School of Design Strategies at Parsons. 

Annelie Koller is an architect, artist and design researcher from South Africa, currently living in Brooklyn. Through the lens of biology, material technology and computation, her experimental and research-driven work seeks to develop a new language of design for a posthuman community. She completed her M.Architecture at the University of Pretoria, and MFA in Design and Technology at Parsons School of Design. She’s currently a member at Genspace researching biology as a model for 3D printing, including growing biopolymers from mycelium and algae, and considering computational biotechnology as new methods of fabrication. She is also currently a design researcher at the biotech startup, Modern Meadow, and is assisting in the organization of the Biofabricate 2015 conference in New York City.  

Ayodamola Tanimowo Okunseinde is an artist and interactive designer living and working in New York. He studied Visual Arts and Philosophy at Rutgers the State University of New Jersey where he earned his B.A. His works range from painting and speculative design to physically interactive works and explorations of Afrofuturism. Okunseinde was the co-founder and creative director of Dissident Display Studios, an award winning multimedia studio and art gallery based in Washington DC. As a staple of the Washington DC arts community, Okunseinde made influential contributions to projects and organizations such as The Washington Projects for the Arts, Pink Line Project, and Banished Productions. As a collaborator with, amongst others, choreographer Maida Withers, Carmen Wong, and Yoko K., Okunseinde created several interactive performance based works and has performed in several countries including Mexico, Finland, and Croatia. Okunseinde holds an MFA in Design and Technology from The New School, Parsons School of Design in New York where he is currently an adjunct faculty member.

Ali Schachtschneider is an artist and design researcher working with biology, fashion, and materiality as tools to extend the body, exploring its interaction with the things which surround it, and experiment with a future where body, material and object are blurred. She uses hands on research and speculation to develop alternative living styles. Her work has been exhibited at Columbia University, Biofabricate’s Pop-up Lab, PLAGUEspace Floating Galleries and Parsons the New School for Design. She’s received multiple awards from the Royal Society of Arts U.S. and been featured in various online publications. Currently an artist at Genspace NYC she grows materials and assists with Arts and Culture programming and development, including the Pop-Up Lab at Biofabricate 2014 and Genspace’ event at the New Museum’s Ideas City Festival 2015. www.alischachtschneider.com



For the final week of the Making Patterns exhibition at South Street Seaport's Culture District, Eyebeam and Shapeways present a new collection of 3D-printed fashion garments that emerged from this year's Computational Fashion Master Class.  Come see this final addition to the show showcasing the most current advances in 3D-printed fashion design.


This year, Eyebeam and Shapeways brought together fifteen fashion designers, engineers, and media artists from across North America and Asia to build skills and collaboratively design at the intersection of fashion and technology.  After a challenging and rigorous class taught by expert practitioners and artists in the fields of fashion, 3D modeling, and 3D printing, five groups of artists produced brand new pieces that break away from conventional dress in favor of conceiving garments and accessories that do not yet exist.

Combining traditional fashion techniques and emerging technologies, each piece functions as an extension or augmentation of the body, exploring concepts such as second skin, performative textiles, as well as responsive and kinetic structures.

Exhibiting Designers:

Danielle Martin
Sasha de Koninck
Leila Ligougne

Minna Kao
Amy Sperber
Laura Forlano

Chester Dols
Amy Cheung
Laura Nova

Nora O' Murchú
Hua Shu

Kate Specter
Sayeh Sayar
Kim Maglorie


Shapeways is the world’s leading 3D printing service and marketplace, empowering designers to bring amazing products to life. By giving anyone the ability to quickly and affordably turn ideas from digital designs into real products, Shapeways is fundamentally changing how products are made and by whom. Headquartered in Manhattan, Shapeways also has factories and offices in Eindhoven, Long Island City and Seattle.  shapeways.com

Computational Fashion is an Eyebeam initiative bringing together artists, fashion designers, scientists, and technologists to explore emerging ideas and develop new work at the intersection of fashion and technology. Computational Fashion consists of research fellowships, panel discussions, workshops, and exhibitions. The program chair is Dr. Sabine Seymour, owner of Moondial and professor of Fashionable Technology at Parsons The New School for Design. Computational Fashion is supported in part by The Rockefeller Foundation Cultural Innovation Fund. fashion.eyebeam.org

Refreshments courtesy of New York City's Only Local Vodka:



This workshop is presented as part of the 'Making Patterns' exhibit showing at 117 Beekman Street.

Learn how to create generative clothing patterns with open source software! The instructors will provide a conceptual introduction to generative and parametric clothing design, as well as basic programming techniques. Students will use the Kinect with custom measuring software to quickly determine a person’s measurements, and export them to Processing, wherein they will “draft” clothing patterns using the included software, acquiring basic visual programming concepts along the way.

The workshop is based on Open Fit, a generative clothing workflow created by Lisa Kori Chung and Kyle McDonald.  The workshop will be structured to accommodate all programming skill levels, and all levels of fashion or pattern making experience. 

- Laptop computer with Processing (free) installed

Lisa Kori Chung is an artist, creative producer and researcher working in the realms of sound art, performance, and the future of fashion. As a 2010-2011 Watson Fellow, she documented various communities that formed around technologically-based art practices. This interest in collaboration and community building, as well as bridging different forms of knowledge, has continued throughout her projects. These include Open Fit (with Kyle McDonald), an open source clothing workflow that brings pattern making knowledge into the Processing environment, Pianokosmos (with Tal Isaac Hadad and Gawid Gorny), a reactive system that illuminates nuances of a performerʻs gestures, and Sway (with Caitlin Morris), an immersive sound installation that aims to connect physical and sonic textures.

Gene Kogan is an artist and programmer based in New York. He integrates emerging technologies into performing contexts including live music, dance, and theatre. His artistic output is characterized by inquiries into the grey areas of computational intelligence, and the application of machine learning to controlling generative and parametric systems. He is a contributor to OpenFrameworks, Processing, and other free and open-source creative software tools.

Lisa and Gene are currently Project Residents at Eyebeam, where they are developing a collection of software tools for multimedia performance called Opera Toolkit.




This workshop is presented as part of the 'Making Patterns' exhibit showing at 117 Beekman Street. 

Learn how to bling up your fashion in this Intro to Soft Circuits! Using conductive materials, fabrics, and sewable LED lights you will design and sew a wearable light circuit accessory to take home at the end of the workshop. The workshop will be structured to accommodate all skill levels from the expert seamstress who is just starting out with electronics, to the engineer who is just learning how to sew.  Interested in digging deeper or want to pick up another set of supplies for a friend?  You can pick up a Teknikio Fabtronic Sewing Set for $16 that comes with all of the supplies you need.

The workshop is open to all ages, though children younger than 10 should be accompanied by an adult.  If you are a youth and need further discount, please do not hestitate to contact erica@eyebeam.org for a special code.

Deren Guler is a physicist, designer and educator based in New York. Designing accessible tools to improve the quality of life and empower a diverse audience motivates all of her work. She has lead design and engineering based workshops around the world at museums, universities and community organizations.  She created Teknikio- a series of toolsets enable you to re-imagine your world using craft, smart materials and electronics, in attempt to fill the gap of low-tech toolkits for children, especially for young girls.  For more information, please visit Teknikio.

Your registration fee includes the following:
- sewable RGB lightboard
- batteryboard
- fabric
- conductive thread
- switch



Join us for two days of speakers, panels and workshops designed to introduce the community to DIY networking. Learn how to create your own offline networks, portable web servers, mesh networks or internet gateways in hands on workshops. Attend panels where you can discuss your visions for how a localized network could support your school, your community, or your cause. Listen to speakers talk about the future of computer networks and why it’s important to understand how networks work in this age of hyper-connectivity.

The conference will be organized around the following questions and themes:


  • What would you do with your own network?
  • Why does it matter to understand how networks work?
  • Why do community networks matter?
  • How could free, open local networks benefit people?
  • What can networks be used for other than social networking and commerical use?


  • Community
  • Education
  • Activism
  • Art


We are seeking speakers, panel proposals, demos, and workshop leaders who would like to teach or present their ideas on computer networks. Some possible topics include:

  • offline networks
  • mesh networks
  • local networks for community
  • experimental application of computer networks
  • networks for political activism
  • network security for ordinary citizens
  • artistic use of computer networks
  • personal networks
  • bringing connectivity to rural areas
  • experimental social networks
  • control and ownership of networks
  • ethical hacking
  • ... and anything else that takes a fresh or critical look at how networks are used!

Submissions are due by August 15, 2015 at 11:59p, in whatever timezone you're in. To submit your talk, panel, demo, or workshop, follow the instructions below for adding your proposal to our github repository. Accepted proposals will be notified by August 20th, 2015.

The call for participation is open to all! We encourage women, people of color, LGBTQIA, and differently-abled folks to apply!


Via Email

If you would rather not publically post your proposal, you can email us directly. Use the template format below and send it to proposals@radicalnetworks.org

Via Github

  • Create a free GitHub account if you don't have one already.
  • Copy the template from below. All fields are required.
  • Then go HERE
  • Paste the template and modify at will.
  • Submit your proposal! (You are free to edit your proposal if you forgot something up until the deadline on 8/10/15)


Copy this template: All fields are required for both Github and email submissions.

## Title of Talk / Panel / Workshop / Demo

  • Name : Jane Doe
  • Location : Brooklyn, NY
  • Email : janedoe@youremail.com
  • Twitter : [@janedoe](url to twitter account)
  • GitHub : [janedoe](url to GitHub account)
  • Url(s) : [jane.doe.com](url to relevant sites)

## Type of proposal

[Type goes here. Is it a talk, panel, workshop, or demo?]

## Description of your talk / panel / workshop / demo

[Description goes here. Try to keep it under 300 words, but more than 140 characters. Note that panels should follow a moderator / discussion format, with possible participation from the audience.]

## Length of talk / panel / workshop

[How much time do you need to present your talk or workshop? Guidelines are as follows: Talks: 15 - 45 minutes with 15 minutes for questions. Panels: 45 minutes with 15 minutes for questions. Workshops: 1h - 6hrs.]

## Workshop technical requirements and materials list

[For workshops, include technical requirements, the maximum number of attendees and a full list of materials needed for attendees.]

## Demo installation requirements

[For demos, include installation requirements. Please note that most we can provide is table space, power, and network connectivity. Pieces cannot be mounted on walls or ceiling. Demos must be installed both days 10/24 and 10/25 and be attended to. We are not responsible for damages done to your work! (Although we will take every precaution we can to safely handle your work.)]

## Speaker Bio

[URL to bio picture goes here. Format for bio picture should be PNG/JPG/GIF, 256x256.]

[Bio goes here. I'm an example bio. My background includes this and that. I've also contributed to these projects. These are some of my interests.]

Template ends before this line All fields are required!

  • When you're ready, submit! Don't worry, you can go back and edit it if you need to.
  • Wait for us to get back to you, which we will do by August 20, 2015. We will respond to everyone who submits a proposal.


Every proposal should have the following information:

  • Your name
  • Your location
  • Your contact info
  • Type of proposal: Talk / Panel / Workshop / Demo
  • Talk / Panel / Workshop / Demo title
  • Talk / Panel / Workshop / Demo description
  • Duration of talk / panel / workshop (not needed for demos)
  • For workshops, max number of attendees and a list of materials required
  • For demos, include installation requirements. Please note that pieces cannot be mounted directly onto the ceilings or walls.
  • Your preferred image for the website (256x256)

If you cannot provide info for a given required field, please indicate so using 'N/A' to acknowledge.

If would be great if you could add in a short personal bio (50 words or less) and other details like links to your blog, twitter account, open source projects, company, etc.

If you would like to include anything else relevant to your work, like slide decks, code samples, videos, etc, feel free to link us to them!


We will pay participants a stipend for their time and provide food, drinks and entry to the conference. For workshop leaders, we will additionally cover cost of materials needed for everyone in your workshop, unless you plan on selling kits yourself to your attendees.


We are looking for a docent for Eyebeam’s programs and exhibitions in our South Street Seaport Cultural District space through the summer and fall. Making Patterns, an exhibition on computational fashion, opens on July 24. Ideally, a docent would have experience as an educator and a passion for arts and technology.

Please e-mail David Borgonjon at david.borgonjon@eyebeam.org with a cover letter and resume with the subject line "SOUTH STREET DOCENT". This position begins immediately, and the hours are 11-6, Tuesday-Saturday. Compensation is $13/hr. 



Making Patterns

117 Beekman Street, Manhattan, NY

July 24 - September 17

Tuesday - Sunday 

11:00AM - 6:00PM

“Our bodies are our primary interfaces for the world… [Wearables] sit close to your skin, inhabit your clothing, and sometimes even start to feel like part of you.” - Kate Hartman, Director of the Social Body Lab, from her book Make: Wearable Electronics.

Eyebeam’s first exhibition at The Seaport features garments developed by multidisciplinary teams using a combination of new techniques and traditional craft. Many of the artists, technologists and designers involved have found novel ways to externalize inner feelings. Their work helps shape a future in which one’s inner self can be worn on the surface.

The exhibition includes work by Kaho Abe, Bo Kyung Byun, Ben Cramer, Billy Dang, Andrea van Hintum, May-Li Khoe, Danielle Martin, Hillary Sampliner, Cici Wu, and Jamie Sherman (Intel) in collaboration with the Social Body Lab (Kate Hartman, Jackson McConnell, Hillary Predko, Boris Kourtoukov, Izzie Colpitts-Campbell,  Erin Lewis, Rickee Charbonneau, and Alexis Knipping). 

Critically engaging with wearable technology, Making Patterns is part of Eyebeam’s Computational Fashion initiative, which includes residencies and master classes (organized in partnership with Shapeways). The exhibiting artists’ works spans disciplines and technical processes such as 3D printing, soft circuitry, embedded electronics and bio-sensing. The resulting patterns can change one’s relation to one’s body and others.


Schedule of Events:


  • 24 July / 6:00PM - 8:00PM



Other Events:

Computational Fashion is an Eyebeam initiative bringing together artists, fashion designers, scientists, and technologists to explore emerging ideas and develop new work at the intersection of fashion and technology. Learn more at http://fashion.eyebeam.org.

Refreshments courtesy of New York City's Only Local Vodka:

Eyebeam is a partner of South Street Seaport's Culture District