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The Subnodes project is an open source initiative focused on streamlining the process of setting up a Raspberry Pi as a wireless access point. Join Sarah to learn how to distribute content, media, and shared digital experiences via Raspberry Pi. The device behaves as a web server, creating its own local area network, and does not connect with the internet allowing for creative invention not possible elsewhere.

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LittleNets, part of Eyebeam-Off-The-Grid, is a show of alternative networks, offering different ways of being and making online, curated by Ingrid Burrington. Rather than wire Eyebeam’s temporary Governor’s Island space with internet access, we decided to set up some site-specific mesh networks with things that might be useful to have on a remote island–-simple communication tools, artworks, and games. Visitors to the island can view and contribute content to these networks. We’ll also be hosting workshops and events to teach people about different kinds of networks and how to build them.

As the free and open web becomes increasingly concentrated and opaque in the hands of a few companies, the networks of LittleNets suggest that another net (or a multitude of nets) is still possible.

Events
• September 6, 12-3pmSubnodes workshop with Sarah Grant
• September 20, 12-3pmoccupy.here workshop with Dan Phiffer
• September 27, 12pm: talk by Aaron Straup Copethis is my brick / there are many like it but this one is mine.

Aaron Straup Cope is Canadian by birth, American by descent, North American by experience et Montréalais au fond. He usually just tells people he is from the Internet. Aaron is currently Senior Engineer (Internets and the Computers) at the Smithsonian Institution's Cooper-Hewitt National Design Museum. Before that, Aaron was Senior Engineer at Flickr focusing on all things geo, machinetag and galleries related between 2004 and 2009. From 2009 to 2011 he was Design Technologist and Director of Inappropriate Project Names at Stamen Design, where he created the prettymaps and map=yes projects. Aaron spends a lot of time thinking about archiving social software and looking glass archives, in the form the Parallel Flickr and Privatesquare projects.

Sarah Grant is an artist focused on building meaningful connections between people to each other and their environments through computer networking and open source technology. She is an alumna of NYU Interactive Telecommunications Program, former Eyebeam resident and current Adjunct Professor of Digital Media at NYU Polytechnic.

Dan Phiffer is a programmer and artist interested in hackable, inexpensive computer networks. During the day he works at the New Yorker magazine, helping to build and maintain the recently-redesigned newyorker.com. Dan spends his free time making art projects that use computer networks as their material. He has had his projects exhibited at the Museum of Modern Art, MoMA PS1, and SFMOMA and has received commissions from Rhizome, Triple Canopy, and Turbulence.

 

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As part of Eyebeam-Off-The-Grid, an interactive Screening of Ubu-Roulette at Eyebeam will be held at House 15 on Governors Island. It is a 2-3 hour event in which visitors watch random films from Ubuweb using Ubu-Roulette, a tool conceived by artists Marie von Heyl and Joachim Stein. The tool randomizes in real-time the vast collection of video art found on Kenneth Goldsmith's Ubuweb to create surprising cross-connections between works and people. Recent Eyebeam Resident Sascha Pohflepp will host the event.

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Eyebeam and Shapeways partnered to produce the first Computational Fashion Master Class hosted at NYU Polytechnic School of Engineering in July 2014.  In this ten-day intensive workshop ten professionals in the fields of fashion, engineering, media arts, and interactive design learned, experimented, and collaboratively created work that interrogates the emerging modes of digital textiles modeled directly on the body.
 Through the use of 3D printing, the program explored new advances in computational design, focusing on the formation of digital materials. Different approaches for pattern generation and textile operations were explored in the quest to develop “matter that moves."

Participants gained proficiency in a range of tools and methods relevant to current commercial and artistic practices, as well as instruction in 3D printing and digital fabrication processes. The ten students worked in groups, applying their skills to the collaborative creation and production of printed wearables.  As part of their process, they developed physical prototypes with the support of FormLabs’ desktop 3D printer.

Four projects were developed that combined 3D printing with traditional fashion design techniques.  Each piece functions as an extension or augmentation of the body, exploring concepts such as second skin, performative textiles, as well as responsive and kinetic structures. 

The projects will be presented publicly this September during New York Fashion Week. Please stay tuned for more details by signing up for the Computational Fashion mailing list.

Computational Fashion is an Eyebeam initiative bringing together artists, fashion designers, scientists, and technologists to explore emerging ideas and develop new work at the intersection of fashion and technology. Computational Fashion consists of research fellowships, panel discussions, workshops, and exhibitions. The lead consultant is Dr. Sabine Seymour, owner of Moondial and professor of Fashionable Technology at Parsons The New School for Design. Computational Fashion is supported in part by The Rockefeller Foundation Cultural Innovation Fund.

Program Partners

Shapeways.com is the world's leading 3D Printing marketplace and community. We harness 3D Printing to help everyone make and share designs with the world, making product design more accessible, personal, and inspiring. On Shapeways, individuals can make, buy and sell their own products. By providing a platform for our community members to share ideas and gain access to cutting edge technology, we're bringing personalized production to everyone, whether you're already designing in 3D or are looking to find something just right. We 3D Print everything on-demand, which means that every order is customized and personalized.

NYU Polytechnic School of Engineering is a comprehensive school of engineering, applied sciences, technology and research, and is rooted in a 158-year tradition of invention, innovation and entrepreneurship. The institution, founded in 1854, is the nation’s second-oldest private engineering school. In addition to its main campus in New York City at MetroTech Center in downtown Brooklyn, it also offers programs at sites throughout the region, around the globe and remotely through online learning. The NYU School of Engineering is an integral part of NYU Abu Dhabi, NYU Shanghai, and the NYU Center for Urban Science and Progress (CUSP) in downtown Brooklyn.

CNL Mannequins manufactures custom designed mannequins, torsos, busts, display accessories including heads, hands and feet for major retail chains world wide.  It is the best kept secret in Visual Merchandising. We are the brand you see at Guess?, Adidas, Reebok, Nieman-Marcus and many many more retail chain stores. We specialize in premium quality builds with seamless seams and great durability in styles our customer design.  If you can dream it, we can build it! 

Formlabs designs and manufactures powerful and accessible digital fabrication tools for designers, engineers, and artists. It was founded by a team of engineers and designers from the MIT Media Lab and Center for Bits and Atoms, and launched in 2012 in a record-breaking $3M Kickstarter campaign. Its first product, the Form 1, shipped in 2013.

Instructors:

Casey Rehm

Bradley Rothenberg

Lauren Slowik

Ryan Kittleson

Arthur Young-Spivey

Lisa Kori Chung

Presenters & Guest Critics:

Sabine Seymour

Gabi Asfour

Kathlin Argiro

Shaeffer Haitsma

Annelie Koller

De Angela Duff

Kate Weldelborn

Marko Tandefelt

Participants:

Bo Kyung Byun

Diana Castro

Benjamin Cramer

Billy Dang

May-Li Khoe

Danielle Martin

Javier Molina

Hillary Sampliner

Andrea van Hintum

Cici Wu 

Organizers:

Erica Kermani

Lauren Slowik

Keren Oxman

Paul Amitai

Production Assistant:

LaJune McMillan

 

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REGISTER HERE!

Create your own instruments and sounds with basic electronics.  Then perform live! The ten members of Theremidi Orchestra (TO)  will guide and assist participants during a five-day, hands-on and theoretical workshop.  Participants will assemble two electronic sound devices and learn how to play them in noisy group improvisations.

The workshop will also provide a framework for aesthetic discussion, from how to improvise and work in a group and understanding the sound ranges of the instruments, to implications of collective feedback loops and concepts of social amplification.  Then work collaboratively to develop the live performance. Daniel Neumann, curator of CT-SWaM, will assist in developing ideas for spatialization of the multi-channel performance.

Construct and take home two electronic instrument kits:

The first--

  • Theremini // A basic theremin or hand proximity "instrument"

And choose from one of the following:

  • TouchTone // A small synthesizer gadget can be played directly with fingers on the PCB board

  • MicroNoise // MicroNoise is another synthesizer gadget with photosensitive controls (light sensor - LDR)

About the Artists

Theremidi Orchestra (TO) is an audiovisual DIY community initiated by participants of the Theremini and Teremidi physical interface workshop, organised by Ljudmila – Ljubljana Digital Media Lab in May, 2011. Rather than a subject, TO is a verb, an ongoing workshop of noise and drone production. This hands-on electro noise ensemble exists in the present continuous, while referring to the history of electronic music. TO has a DIY/DIWO approach in making music and sound experiments, developing its own instruments based on open-source electronic circuits. Currently TO consists of ten active members, coming from different professional backgrounds. Theremidi Orchestra is a process of mutual understanding and solving problems in a horizontal manner. The process of production involves experimenting with sound outputs, mutual composition of music scores, shared responsibilities for individual parts of the process, etc. Thus far, the orchestra performed, exhibited and held workshops at over thirty festivals and exhibitions mostly in Europe e.g. Piksel Festival in Bergen Norway; LiWoLi Festival in Linz, Austria; PoolLoop in Zürich, Switzerland; U3: Triennial of Contemporary Art, Museum of Contemporary Art in Ljubljana, Slovenia, to name just a few.

Requirements & Prerequisites

- No previous skills necessary

- This workshop is open to all ages

Please bring

- Small speaker set

- Headphones (notify Erica at erica@eyebeam.org if don't have)

- Provisional antennas

- DIY sound effects (optional)

Schedule

Workshop:

Sep 10, 11, & 12: 6pm - 9pm

Sep 13: 2pm - 6pm (individual consultation sessions)

 Sep 14: 10am - 6pm (optional performance preparation with TO)

Performance:

Sep 15, 8pm – 11pm @ Industry City Distillery

Performance I, “Sound happens in the group!”  by workshop participants (experimental electronic noise sound)

Performance II, “Sound happens!” by Theremidi Orchestra (noise, experimental, techno, ambiental mash-up)

REGISTER HERE!

The workshop is co-produced by Ljudmila, Art and Science Laboraty and Projekt Atol Institure and supported by Republic of Slovenia, Ministry of Culture.

For more information about CT-SWaM and Daniel Neumann, click here.

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Starting Saturday, August 2nd at noon, seven Eyebeam artists whose creative practices are intimately intertwined with emerging technologies, will spend two months working in an environment that feels as though it is from another era. Eyebeam Off-The-Grid, on Governors Island, is a project to critically investigate cultural change and emergent technologies within a situation far outside the urban comfort zone of wired high-speed life. The island is without a dedicated internet connection or much cell phone coverage and is accessed only by ferries which run on the hour. It is the perfect place for Eyebeam to go unplugged.

The project is comprised of two phases: Open House and Exhibition. In the Open House portion, artists will open their daily practice to the public, inviting visitors to see firsthand research and creation of works that play on homespun narratives of digital labor and intimacies of interior architectures. During the Exhibition period, the artists will present public works that take full advantage of the isolation of the island. 

All activities will take place on Governors Island in House 15 (follow the link for ferry schedule and directions). 

OPEN HOUSE August 2 – 30

Claudia Hart 
During her stay at Governors Island, Hart will be working on a high-tech version of a traditional American craft: the handmade quilt.  Hart will be producing several new quilts during her residency on the Island. Each quilt is navigable using hand-held devices, which deliver animated and text-based content by means of a custom augmented-reality application. 

Nancy Nowacek
During her time on Governors Island, Nowacek will continue revising the Citizen Bridge prototype, and plan a water test toward the end of the month. Concurrently, she will collect data about the currents in Buttermilk Channel to apply to the project’s engineering and installation.Over the course of the month, visitors to Building 15 will be able to see Citizen Bridge 4.0 at various stages of construction, and watch the data archive of Buttermilk Channel grow.

Chris Woebken, Sascha Pohflepp and Andreas Nicolas Fischer
The trio will spend their time on Governors Island commissioning a series of computer simulations that will run within a meticulous virtual recreation of Building 15. The individual simulations are being created by a selection of 3D artists who form part of a community that is exploring the aesthetics of simulation in the context of contemporary computer graphics, often disseminating their work on social media rather than in an academic context. Island Physics will turn Eyebeam’s house on Governors Island into a testing-ground for alternate realities, simulating the impossible in a living room. The work will be publicly exhibited on August 23rd and 24th. 

EXHIBITION September 6 – 28

Torkwase Dyson
Solar Day is a sculptural installation by Torkwase Dyson addressing the intersection of and mutual relationship between sunlight, interior architecture, space, belonging, and periodicity. Site-specifically located in a mildly sunlit room with east facing bay windows, Dyson experiments with the physical phenomenological conditions of the sun’s behavior during 20 solar days.

Ingrid Burrington
LittleNets is a show of alternative networks, offering different ways of being and making online. Rather than wire Eyebeam’s temporary Governor’s Island space with internet access, LittleNets sets up site-specific mesh networks with things that might be useful to have on a remote island–-simple communication tools, artworks, and games. Visitors to the island can view and contribute content to these networks. LittleNets will also host workshops to teach people about different kinds of networks and how to build them (dates to follow).

Marisa Olson
Marisa draws on the site-specific context of Governors Island's history as a former military base, fusing it with the history of personal entertainment technology's origin as (de)militarized inventions. This intervention will play out in two forms, firstly by echoing the dystopian fantasy of the deserted island by creating a micro-flotilla of defunct & discarded electronic equipment meant to resemble the floating landfills these previously-beloved tv's and boomboxes would otherwise occupy. The sculpture will be accompanied by a mobile photo series entitled "Rescue Complex," capturing the often uncannily delicate mise-en-scene of technology abandoned on the streets of New York.

 SCHEDULE OF EVENTS

August 2nd, 12PM – 5PM
Opening party for Eyebeam Off-The-Grid, featuring one-day installation of MSHR's Solar Helix, an interactive installation which creates poetic sonic creations through flesh-to-flesh connections.

August 23rd and 24th, 12PM – 5PM
Island Physics, a site-specific exhibition conceived & curated by Chris Woebken, Sascha Pohflepp and Andreas Nicolas Fischer. 

August 30, 2PM
Interactive Screening of Ubu-Roulette at Eyebeam, a 2-3 hour event in which visitors will be watching random films from Ubuweb using Ubu-Roulette. Full information here

September 6, 12-3pm
Subnodes workshop with Sarah Grant. The Subnodes project is an open source initiative focused on streamlining the process of setting up a Raspberry Pi as a wireless access point for distributing content, media, and shared digital experiences.

September 20, 12-3pm
occupy.here workshop with Dan Phiffer. Occupy.here is a project designed to be replicated: purchase a supported wifi router, download the software, and follow the DIY guide to create a new open wifi network, OCCUPY.HERE.

September 27, 12pm
Talk by Aaron Straup Cope: this is my brick / there are many like it but this one is mine. Aaron is currently Senior Engineer (Internets and the Computers) at the Smithsonian Institution's Cooper-Hewitt National Design Museum.  He spends a lot of time thinking about archiving social software and looking glass archives, in the form the Parallel Flickr and Privatesquare projects.

Please note: the space will be closed August 31 – September 5. 

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Peter Kaiser, Communications Director

Peter Kaiser is an aspiring filmmaker, artist, technology lover, and formerly a professional cheesemonger. Peter manages Eyebeam's communications and keeps our diverse audience up to date with the goings on of Eyebeam's multiple programs. 

Peter holds a BA from SUNY Purchase's New Media program. In his free time he helps volunteer with Brooklyn start up gallery American Medium as well as assisting artists.